The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the juce_core module of the JUCE library.
  4. Copyright (c) 2015 - ROLI Ltd.
  5. Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. or without fee is hereby granted, provided that the above copyright notice and this
  7. permission notice appear in all copies.
  8. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  9. TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  10. NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  11. DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  12. IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  13. CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  14. ------------------------------------------------------------------------------
  15. NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
  16. All other JUCE modules are covered by a dual GPL/commercial license, so if you are
  17. using any other modules, be sure to check that you also comply with their license.
  18. For more details, visit www.juce.com
  19. ==============================================================================
  20. */
  21. #if defined (JUCE_CORE_H_INCLUDED) && ! JUCE_AMALGAMATED_INCLUDE
  22. /* When you add this cpp file to your project, you mustn't include it in a file where you've
  23. already included any other headers - just put it inside a file on its own, possibly with your config
  24. flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
  25. header files that the compiler may be using.
  26. */
  27. #error "Incorrect use of JUCE cpp file"
  28. #endif
  29. // Your project must contain an AppConfig.h file with your project-specific settings in it,
  30. // and your header search path must make it accessible to the module's files.
  31. #include "AppConfig.h"
  32. //==============================================================================
  33. #include "native/juce_BasicNativeHeaders.h"
  34. #include "juce_core.h"
  35. #include <locale>
  36. #include <cctype>
  37. #if ! JUCE_ANDROID
  38. #include <sys/timeb.h>
  39. #include <cwctype>
  40. #endif
  41. #if JUCE_WINDOWS
  42. #include <ctime>
  43. #define _WINSOCK_DEPRECATED_NO_WARNINGS 1
  44. #include <winsock2.h>
  45. #include <ws2tcpip.h>
  46. #if ! JUCE_MINGW
  47. #pragma warning (push)
  48. #pragma warning (disable: 4091)
  49. #include <Dbghelp.h>
  50. #pragma warning (pop)
  51. #if ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  52. #pragma comment (lib, "DbgHelp.lib")
  53. #endif
  54. #endif
  55. #if JUCE_MINGW
  56. #include <ws2spi.h>
  57. #endif
  58. #else
  59. #if JUCE_LINUX || JUCE_ANDROID
  60. #include <sys/types.h>
  61. #include <sys/socket.h>
  62. #include <sys/errno.h>
  63. #include <unistd.h>
  64. #include <netinet/in.h>
  65. #endif
  66. #if JUCE_LINUX
  67. #include <langinfo.h>
  68. #include <ifaddrs.h>
  69. #if JUCE_USE_CURL
  70. #include <curl/curl.h>
  71. #endif
  72. #endif
  73. #include <pwd.h>
  74. #include <fcntl.h>
  75. #include <netdb.h>
  76. #include <arpa/inet.h>
  77. #include <netinet/tcp.h>
  78. #include <sys/time.h>
  79. #include <net/if.h>
  80. #include <sys/ioctl.h>
  81. #if ! JUCE_ANDROID
  82. #include <execinfo.h>
  83. #endif
  84. #endif
  85. #if JUCE_MAC || JUCE_IOS
  86. #include <xlocale.h>
  87. #include <mach/mach.h>
  88. #endif
  89. #if JUCE_ANDROID
  90. #include <android/log.h>
  91. #endif
  92. //==============================================================================
  93. #ifndef JUCE_STANDALONE_APPLICATION
  94. JUCE_COMPILER_WARNING ("Please re-save your Introjucer project with the latest Introjucer version to avoid this warning")
  95. #define JUCE_STANDALONE_APPLICATION 0
  96. #endif
  97. //==============================================================================
  98. namespace juce
  99. {
  100. #include "containers/juce_AbstractFifo.cpp"
  101. #include "containers/juce_NamedValueSet.cpp"
  102. #include "containers/juce_PropertySet.cpp"
  103. #include "containers/juce_Variant.cpp"
  104. #include "files/juce_DirectoryIterator.cpp"
  105. #include "files/juce_File.cpp"
  106. #include "files/juce_FileInputStream.cpp"
  107. #include "files/juce_FileOutputStream.cpp"
  108. #include "files/juce_FileSearchPath.cpp"
  109. #include "files/juce_TemporaryFile.cpp"
  110. #include "javascript/juce_JSON.cpp"
  111. #include "javascript/juce_Javascript.cpp"
  112. #include "containers/juce_DynamicObject.cpp"
  113. #include "logging/juce_FileLogger.cpp"
  114. #include "logging/juce_Logger.cpp"
  115. #include "maths/juce_BigInteger.cpp"
  116. #include "maths/juce_Expression.cpp"
  117. #include "maths/juce_Random.cpp"
  118. #include "memory/juce_MemoryBlock.cpp"
  119. #include "misc/juce_Result.cpp"
  120. #include "misc/juce_Uuid.cpp"
  121. #include "network/juce_MACAddress.cpp"
  122. #include "network/juce_NamedPipe.cpp"
  123. #include "network/juce_Socket.cpp"
  124. #include "network/juce_IPAddress.cpp"
  125. #include "streams/juce_BufferedInputStream.cpp"
  126. #include "streams/juce_FileInputSource.cpp"
  127. #include "streams/juce_InputStream.cpp"
  128. #include "streams/juce_MemoryInputStream.cpp"
  129. #include "streams/juce_MemoryOutputStream.cpp"
  130. #include "streams/juce_SubregionStream.cpp"
  131. #include "system/juce_SystemStats.cpp"
  132. #include "text/juce_CharacterFunctions.cpp"
  133. #include "text/juce_Identifier.cpp"
  134. #include "text/juce_LocalisedStrings.cpp"
  135. #include "text/juce_String.cpp"
  136. #include "streams/juce_OutputStream.cpp"
  137. #include "text/juce_StringArray.cpp"
  138. #include "text/juce_StringPairArray.cpp"
  139. #include "text/juce_StringPool.cpp"
  140. #include "text/juce_TextDiff.cpp"
  141. #include "text/juce_Base64.cpp"
  142. #include "threads/juce_ReadWriteLock.cpp"
  143. #include "threads/juce_Thread.cpp"
  144. #include "threads/juce_ThreadPool.cpp"
  145. #include "threads/juce_TimeSliceThread.cpp"
  146. #include "time/juce_PerformanceCounter.cpp"
  147. #include "time/juce_RelativeTime.cpp"
  148. #include "time/juce_Time.cpp"
  149. #include "unit_tests/juce_UnitTest.cpp"
  150. #include "xml/juce_XmlDocument.cpp"
  151. #include "xml/juce_XmlElement.cpp"
  152. #include "zip/juce_GZIPDecompressorInputStream.cpp"
  153. #include "zip/juce_GZIPCompressorOutputStream.cpp"
  154. #include "zip/juce_ZipFile.cpp"
  155. #include "files/juce_FileFilter.cpp"
  156. #include "files/juce_WildcardFileFilter.cpp"
  157. //==============================================================================
  158. #if JUCE_MAC || JUCE_IOS
  159. #include "native/juce_osx_ObjCHelpers.h"
  160. #endif
  161. #if JUCE_ANDROID
  162. #include "native/juce_android_JNIHelpers.h"
  163. #endif
  164. #if ! JUCE_WINDOWS
  165. #include "native/juce_posix_SharedCode.h"
  166. #include "native/juce_posix_NamedPipe.cpp"
  167. #endif
  168. //==============================================================================
  169. #if JUCE_MAC || JUCE_IOS
  170. #include "native/juce_mac_Files.mm"
  171. #include "native/juce_mac_Network.mm"
  172. #include "native/juce_mac_Strings.mm"
  173. #include "native/juce_mac_SystemStats.mm"
  174. #include "native/juce_mac_Threads.mm"
  175. //==============================================================================
  176. #elif JUCE_WINDOWS
  177. #include "native/juce_win32_ComSmartPtr.h"
  178. #include "native/juce_win32_Files.cpp"
  179. #include "native/juce_win32_Network.cpp"
  180. #include "native/juce_win32_Registry.cpp"
  181. #include "native/juce_win32_SystemStats.cpp"
  182. #include "native/juce_win32_Threads.cpp"
  183. //==============================================================================
  184. #elif JUCE_LINUX
  185. #include "native/juce_linux_CommonFile.cpp"
  186. #include "native/juce_linux_Files.cpp"
  187. #include "native/juce_linux_Network.cpp"
  188. #if JUCE_USE_CURL
  189. #include "native/juce_curl_Network.cpp"
  190. #endif
  191. #include "native/juce_linux_SystemStats.cpp"
  192. #include "native/juce_linux_Threads.cpp"
  193. //==============================================================================
  194. #elif JUCE_ANDROID
  195. #include "native/juce_linux_CommonFile.cpp"
  196. #include "native/juce_android_Files.cpp"
  197. #include "native/juce_android_Misc.cpp"
  198. #include "native/juce_android_Network.cpp"
  199. #include "native/juce_android_SystemStats.cpp"
  200. #include "native/juce_android_Threads.cpp"
  201. #endif
  202. #include "threads/juce_ChildProcess.cpp"
  203. #include "threads/juce_HighResolutionTimer.cpp"
  204. #include "network/juce_URL.cpp"
  205. //==============================================================================
  206. /*
  207. As the very long class names here try to explain, the purpose of this code is to cause
  208. a linker error if not all of your compile units are consistent in the options that they
  209. enable before including JUCE headers. The reason this is important is that if you have
  210. two cpp files, and one includes the juce headers with debug enabled, and the other doesn't,
  211. then each will be generating code with different memory layouts for the classes, and
  212. you'll get subtle and hard-to-track-down memory corruption bugs!
  213. */
  214. #if JUCE_DEBUG
  215. this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode
  216. ::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode() noexcept {}
  217. #else
  218. this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode
  219. ::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode() noexcept {}
  220. #endif
  221. }