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JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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9750 Commits
11 Branches
3.8GB
Tree: f4c67f6fa7
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.12
v7.0.12-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE/modules/juce_opengl/native
History
ed f4c67f6fa7 Whitespace 6 years ago
..
java/com/roli/juce Whitespace 6 years ago
juce_MissingGLDefinitions.h Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 8 years ago
juce_OpenGLExtensions.h Re-structured the low-level Android native code 7 years ago
juce_OpenGL_android.h Re-structured the low-level Android native code 7 years ago
juce_OpenGL_ios.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 8 years ago
juce_OpenGL_linux_X11.h Linux: Fixed some potential deadlocks using OpenGL 7 years ago
juce_OpenGL_osx.h More zero -> nullptr fixes 7 years ago
juce_OpenGL_win32.h Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer 7 years ago
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