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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - ToneGeneratorAudioSource::ToneGeneratorAudioSource()
 -     : frequency (1000.0),
 -       sampleRate (44100.0),
 -       currentPhase (0.0),
 -       phasePerSample (0.0),
 -       amplitude (0.5f)
 - {
 - }
 - 
 - ToneGeneratorAudioSource::~ToneGeneratorAudioSource()
 - {
 - }
 - 
 - //==============================================================================
 - void ToneGeneratorAudioSource::setAmplitude (const float newAmplitude)
 - {
 -     amplitude = newAmplitude;
 - }
 - 
 - void ToneGeneratorAudioSource::setFrequency (const double newFrequencyHz)
 - {
 -     frequency = newFrequencyHz;
 -     phasePerSample = 0.0;
 - }
 - 
 - //==============================================================================
 - void ToneGeneratorAudioSource::prepareToPlay (int /*samplesPerBlockExpected*/,
 -                                               double sampleRate_)
 - {
 -     currentPhase = 0.0;
 -     phasePerSample = 0.0;
 -     sampleRate = sampleRate_;
 - }
 - 
 - void ToneGeneratorAudioSource::releaseResources()
 - {
 - }
 - 
 - void ToneGeneratorAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
 - {
 -     if (phasePerSample == 0.0)
 -         phasePerSample = double_Pi * 2.0 / (sampleRate / frequency);
 - 
 -     for (int i = 0; i < info.numSamples; ++i)
 -     {
 -         const float sample = amplitude * (float) std::sin (currentPhase);
 -         currentPhase += phasePerSample;
 - 
 -         for (int j = info.buffer->getNumChannels(); --j >= 0;)
 -             *info.buffer->getSampleData (j, info.startSample + i) = sample;
 -     }
 - }
 
 
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