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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- BEGIN_JUCE_NAMESPACE
-
- #if JUCE_OPENGL_ES
- enum { internalGLTextureFormat = GL_RGBA };
- #else
- enum { internalGLTextureFormat = 4 };
- #endif
-
-
- OpenGLTexture::OpenGLTexture()
- : textureID (0), width (0), height (0)
- {
- }
-
- OpenGLTexture::~OpenGLTexture()
- {
- release();
- }
-
- bool OpenGLTexture::isValidSize (int width, int height)
- {
- return isPowerOfTwo (width) && isPowerOfTwo (height);
- }
-
- void OpenGLTexture::create (const int w, const int h)
- {
- jassert (isValidSize (w, h)); // Perhaps these dimensions must be a power-of-two?
-
- release();
-
- width = w;
- height = h;
-
- glGenTextures (1, &textureID);
- glBindTexture (GL_TEXTURE_2D, textureID);
-
- glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
-
- void OpenGLTexture::load (const Image& image)
- {
- create (image.getWidth(), image.getHeight());
-
- {
- Image::BitmapData srcData (image, Image::BitmapData::readOnly);
-
- glPixelStorei (GL_UNPACK_ALIGNMENT, srcData.pixelFormat);
-
- if (srcData.lineStride == image.getWidth() * srcData.pixelStride)
- {
- glTexImage2D (GL_TEXTURE_2D, 0, internalGLTextureFormat, width, height, 0,
- srcData.pixelFormat == Image::RGB ? GL_RGB : GL_BGRA_EXT,
- GL_UNSIGNED_BYTE, srcData.data);
- return;
- }
- }
-
- load (Image (image.getSharedImage()->clone()));
- }
-
- void OpenGLTexture::load (const PixelARGB* const pixels, const int w, const int h)
- {
- create (w, h);
-
- glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
- glTexImage2D (GL_TEXTURE_2D, 0, internalGLTextureFormat, w, h, 0,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
- }
-
- void OpenGLTexture::release()
- {
- if (textureID != 0)
- {
- glDeleteTextures (1, &textureID);
- textureID = 0;
- width = 0;
- height = 0;
- }
- }
-
- void OpenGLTexture::bind() const
- {
- glBindTexture (GL_TEXTURE_2D, textureID);
- }
-
- void OpenGLTexture::unbind() const
- {
- glBindTexture (GL_TEXTURE_2D, 0);
- }
-
- void OpenGLTexture::draw2D (float x1, float y1,
- float x2, float y2,
- float x3, float y3,
- float x4, float y4,
- const Colour& colour) const
- {
- bind();
- OpenGLHelpers::drawQuad2D (x1, y1, x2, y2, x3, y3, x4, y4, colour);
- unbind();
- }
-
- void OpenGLTexture::draw3D (float x1, float y1, float z1,
- float x2, float y2, float z2,
- float x3, float y3, float z3,
- float x4, float y4, float z4,
- const Colour& colour) const
- {
- bind();
- OpenGLHelpers::drawQuad3D (x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4, colour);
- unbind();
- }
-
- END_JUCE_NAMESPACE
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