The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__
  18. #define __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__
  19. #include "juce_AudioSource.h"
  20. //==============================================================================
  21. /**
  22. A simple AudioSource that generates a sine wave.
  23. */
  24. class JUCE_API ToneGeneratorAudioSource : public AudioSource
  25. {
  26. public:
  27. //==============================================================================
  28. /** Creates a ToneGeneratorAudioSource. */
  29. ToneGeneratorAudioSource();
  30. /** Destructor. */
  31. ~ToneGeneratorAudioSource();
  32. //==============================================================================
  33. /** Sets the signal's amplitude. */
  34. void setAmplitude (float newAmplitude);
  35. /** Sets the signal's frequency. */
  36. void setFrequency (double newFrequencyHz);
  37. //==============================================================================
  38. /** Implementation of the AudioSource method. */
  39. void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
  40. /** Implementation of the AudioSource method. */
  41. void releaseResources();
  42. /** Implementation of the AudioSource method. */
  43. void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
  44. private:
  45. //==============================================================================
  46. double frequency, sampleRate;
  47. double currentPhase, phasePerSample;
  48. float amplitude;
  49. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToneGeneratorAudioSource)
  50. };
  51. #endif // __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__