The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__
  18. #define __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__
  19. #include "juce_AudioSource.h"
  20. #include "../effects/juce_Reverb.h"
  21. //==============================================================================
  22. /**
  23. An AudioSource that uses the Reverb class to apply a reverb to another AudioSource.
  24. @see Reverb
  25. */
  26. class JUCE_API ReverbAudioSource : public AudioSource
  27. {
  28. public:
  29. /** Creates a ReverbAudioSource to process a given input source.
  30. @param inputSource the input source to read from - this must not be null
  31. @param deleteInputWhenDeleted if true, the input source will be deleted when
  32. this object is deleted
  33. */
  34. ReverbAudioSource (AudioSource* inputSource,
  35. bool deleteInputWhenDeleted);
  36. /** Destructor. */
  37. ~ReverbAudioSource();
  38. //==============================================================================
  39. /** Returns the parameters from the reverb. */
  40. const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); }
  41. /** Changes the reverb's parameters. */
  42. void setParameters (const Reverb::Parameters& newParams);
  43. void setBypassed (bool isBypassed) noexcept;
  44. bool isBypassed() const noexcept { return bypass; }
  45. //==============================================================================
  46. void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
  47. void releaseResources();
  48. void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
  49. private:
  50. //==============================================================================
  51. CriticalSection lock;
  52. OptionalScopedPointer<AudioSource> input;
  53. Reverb reverb;
  54. volatile bool bypass;
  55. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource)
  56. };
  57. #endif // __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__