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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - /** These are important openGL values that aren't defined by default
 -     by the GL headers on various platforms.
 - */
 - enum MissingOpenGLDefinitions
 - {
 -    #ifndef GL_CLAMP_TO_EDGE
 -     GL_CLAMP_TO_EDGE                = 0x812f,
 -    #endif
 - 
 -    #ifndef GL_NUM_EXTENSIONS
 -     GL_NUM_EXTENSIONS               = 0x821d,
 -    #endif
 - 
 -    #ifndef GL_BGRA_EXT
 -     GL_BGRA_EXT                     = 0x80e1,
 -    #endif
 - 
 -    #ifndef GL_DEPTH24_STENCIL8
 -     GL_DEPTH24_STENCIL8             = 0x88F0,
 -    #endif
 - 
 -    #ifndef GL_RGBA8
 -     GL_RGBA8                        = GL_RGBA,
 -    #endif
 - 
 -    #ifndef GL_RGBA32F
 -     GL_RGBA32F                      = 0x8814,
 -    #endif
 - 
 -    #ifndef GL_COLOR_ATTACHMENT0
 -     GL_COLOR_ATTACHMENT0            = 0x8CE0,
 -    #endif
 - 
 -    #ifndef GL_DEPTH_ATTACHMENT
 -     GL_DEPTH_ATTACHMENT             = 0x8D00,
 -    #endif
 - 
 -    #ifndef GL_FRAMEBUFFER
 -     GL_FRAMEBUFFER                  = 0x8D40,
 -    #endif
 - 
 -    #ifndef GL_FRAMEBUFFER_BINDING
 -     GL_FRAMEBUFFER_BINDING          = 0x8CA6,
 -    #endif
 - 
 -    #ifndef GL_FRAMEBUFFER_COMPLETE
 -     GL_FRAMEBUFFER_COMPLETE         = 0x8CD5,
 -    #endif
 - 
 -    #ifndef GL_RENDERBUFFER
 -     GL_RENDERBUFFER                 = 0x8D41,
 -    #endif
 - 
 -    #ifndef GL_RENDERBUFFER_DEPTH_SIZE
 -     GL_RENDERBUFFER_DEPTH_SIZE      = 0x8D54,
 -    #endif
 - 
 -    #ifndef GL_STENCIL_ATTACHMENT
 -     GL_STENCIL_ATTACHMENT           = 0x8D20,
 -    #endif
 - 
 -    #ifndef GL_MULTISAMPLE
 -     GL_MULTISAMPLE                  = 0x809D,
 -    #endif
 - 
 -    #if JUCE_WINDOWS && ! defined (GL_TEXTURE0)
 -     GL_OPERAND0_RGB                 = 0x8590,
 -     GL_OPERAND1_RGB                 = 0x8591,
 -     GL_OPERAND0_ALPHA               = 0x8598,
 -     GL_OPERAND1_ALPHA               = 0x8599,
 -     GL_SRC0_RGB                     = 0x8580,
 -     GL_SRC1_RGB                     = 0x8581,
 -     GL_SRC0_ALPHA                   = 0x8588,
 -     GL_SRC1_ALPHA                   = 0x8589,
 -     GL_TEXTURE0                     = 0x84C0,
 -     GL_TEXTURE1                     = 0x84C1,
 -     GL_TEXTURE2                     = 0x84C2,
 -     GL_COMBINE                      = 0x8570,
 -     GL_COMBINE_RGB                  = 0x8571,
 -     GL_COMBINE_ALPHA                = 0x8572,
 -     GL_PREVIOUS                     = 0x8578,
 -     GL_COMPILE_STATUS               = 0x8B81,
 -     GL_LINK_STATUS                  = 0x8B82,
 -     GL_SHADING_LANGUAGE_VERSION     = 0x8B8C,
 -     GL_FRAGMENT_SHADER              = 0x8B30,
 -     GL_VERTEX_SHADER                = 0x8B31,
 -     GL_ARRAY_BUFFER                 = 0x8892,
 -     GL_ELEMENT_ARRAY_BUFFER         = 0x8893,
 -     GL_STATIC_DRAW                  = 0x88E4,
 -     GL_DYNAMIC_DRAW                 = 0x88E8,
 -     GL_STREAM_DRAW                  = 0x88E0,
 - 
 -     WGL_NUMBER_PIXEL_FORMATS_ARB    = 0x2000,
 -     WGL_DRAW_TO_WINDOW_ARB          = 0x2001,
 -     WGL_ACCELERATION_ARB            = 0x2003,
 -     WGL_SWAP_METHOD_ARB             = 0x2007,
 -     WGL_SUPPORT_OPENGL_ARB          = 0x2010,
 -     WGL_PIXEL_TYPE_ARB              = 0x2013,
 -     WGL_DOUBLE_BUFFER_ARB           = 0x2011,
 -     WGL_COLOR_BITS_ARB              = 0x2014,
 -     WGL_RED_BITS_ARB                = 0x2015,
 -     WGL_GREEN_BITS_ARB              = 0x2017,
 -     WGL_BLUE_BITS_ARB               = 0x2019,
 -     WGL_ALPHA_BITS_ARB              = 0x201B,
 -     WGL_DEPTH_BITS_ARB              = 0x2022,
 -     WGL_STENCIL_BITS_ARB            = 0x2023,
 -     WGL_FULL_ACCELERATION_ARB       = 0x2027,
 -     WGL_ACCUM_RED_BITS_ARB          = 0x201E,
 -     WGL_ACCUM_GREEN_BITS_ARB        = 0x201F,
 -     WGL_ACCUM_BLUE_BITS_ARB         = 0x2020,
 -     WGL_ACCUM_ALPHA_BITS_ARB        = 0x2021,
 -     WGL_STEREO_ARB                  = 0x2012,
 -     WGL_SAMPLE_BUFFERS_ARB          = 0x2041,
 -     WGL_SAMPLES_ARB                 = 0x2042,
 -     WGL_TYPE_RGBA_ARB               = 0x202B,
 -     WGL_CONTEXT_MAJOR_VERSION_ARB   = 0x2091,
 -     WGL_CONTEXT_MINOR_VERSION_ARB   = 0x2092,
 -     WGL_CONTEXT_PROFILE_MASK_ARB    = 0x9126,
 -    #endif
 - 
 -    #if JUCE_ANDROID
 -     JUCE_RGBA_FORMAT                = GL_RGBA
 -    #else
 -     JUCE_RGBA_FORMAT                = GL_BGRA_EXT
 -    #endif
 - };
 - 
 - #if JUCE_WINDOWS
 -  typedef char GLchar;
 -  typedef pointer_sized_int GLsizeiptr;
 -  typedef pointer_sized_int GLintptr;
 - #endif
 
 
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