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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifdef JUCE_AUDIO_FORMATS_H_INCLUDED
 -  /* When you add this cpp file to your project, you mustn't include it in a file where you've
 -     already included any other headers - just put it inside a file on its own, possibly with your config
 -     flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
 -     header files that the compiler may be using.
 -  */
 -  #error "Incorrect use of JUCE cpp file"
 - #endif
 - 
 - #define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
 - #define JUCE_CORE_INCLUDE_JNI_HELPERS 1
 - #define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
 - 
 - #include "juce_audio_formats.h"
 - 
 - //==============================================================================
 - #if JUCE_MAC
 -  #include <AudioToolbox/AudioToolbox.h>
 - 
 - #elif JUCE_IOS
 -  #import <AudioToolbox/AudioToolbox.h>
 -  #import <AVFoundation/AVFoundation.h>
 - 
 - //==============================================================================
 - #elif JUCE_WINDOWS && JUCE_USE_WINDOWS_MEDIA_FORMAT
 -  #include <wmsdk.h>
 - #endif
 - 
 - //==============================================================================
 - #include "format/juce_AudioFormat.cpp"
 - #include "format/juce_AudioFormatManager.cpp"
 - #include "format/juce_AudioFormatReader.cpp"
 - #include "format/juce_AudioFormatReaderSource.cpp"
 - #include "format/juce_AudioFormatWriter.cpp"
 - #include "format/juce_AudioSubsectionReader.cpp"
 - #include "format/juce_BufferingAudioFormatReader.cpp"
 - #include "sampler/juce_Sampler.cpp"
 - #include "codecs/juce_AiffAudioFormat.cpp"
 - #include "codecs/juce_CoreAudioFormat.cpp"
 - #include "codecs/juce_FlacAudioFormat.cpp"
 - #include "codecs/juce_MP3AudioFormat.cpp"
 - #include "codecs/juce_OggVorbisAudioFormat.cpp"
 - #include "codecs/juce_WavAudioFormat.cpp"
 - #include "codecs/juce_LAMEEncoderAudioFormat.cpp"
 - 
 - #if JucePlugin_Enable_ARA
 -  #include "juce_audio_processors/utilities/ARA/juce_ARADocumentControllerCommon.cpp"
 -  #include "format/juce_ARAAudioReaders.cpp"
 - #endif
 - 
 - #if JUCE_WINDOWS && JUCE_USE_WINDOWS_MEDIA_FORMAT
 -  #include "codecs/juce_WindowsMediaAudioFormat.cpp"
 - #endif
 
 
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