The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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hogliux 03c08027ac Android: Added new thread priority specifically for realtime audio render threads. Currently, only implemented in Android. 8 years ago
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containers Fixed a compiler error in MSVC in a recent commit when unit tests are enabled 8 years ago
files Win32: Added globalApplicationsDirectoryX86 to File::SpecialLocationType 8 years ago
javascript Added a missing "pragma once" 8 years ago
logging Updated file headers and the README with the JUCE 5 license 8 years ago
maths Removed the JUCE_COMPILER_SUPPORTS_LAMBDAS macro 8 years ago
memory Removed a superfluous base class inside SharedResourcePointer 8 years ago
misc Removed extraneous semicolon 8 years ago
native Android: Added new thread priority specifically for realtime audio render threads. Currently, only implemented in Android. 8 years ago
network WebInputStream: Canceling a connection is now thread safe and prevents subsequent connection attempts 8 years ago
streams Added method BufferedInputStream::peekByte(), and tidied up some internal code in that class 8 years ago
system Live build engine: Fixed a recent commit which triggered a live build engine crash 8 years ago
text Tidied up some CharPointer classes, and gave them isNotEmpty() methods 8 years ago
threads Android: Added new thread priority specifically for realtime audio render threads. Currently, only implemented in Android. 8 years ago
time Documentation: Some typo fixes 8 years ago
unit_tests Updated file headers and the README with the JUCE 5 license 8 years ago
xml Documentation: Some typo fixes 8 years ago
zip Updated file headers and the README with the JUCE 5 license 8 years ago
juce_core.cpp Cleaned up some code in HashMap and added a getReference method 8 years ago
juce_core.h Bump version number to 5.0.2 8 years ago
juce_core.mm Updated file headers and the README with the JUCE 5 license 8 years ago