|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2017 - ROLI Ltd.
   JUCE is an open source library subject to commercial or open-source
   licensing.
   By using JUCE, you agree to the terms of both the JUCE 5 End-User License
   Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
   27th April 2017).
   End User License Agreement: www.juce.com/juce-5-licence
   Privacy Policy: www.juce.com/juce-5-privacy-policy
   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
#pragma once
#include "jucer_PaintElement.h"
#include "../jucer_ObjectTypes.h"
//==============================================================================
class PaintElementGroup   : public PaintElement
{
public:
    PaintElementGroup (PaintRoutine*);
    ~PaintElementGroup();
    void ungroup (const bool);
    static void groupSelected (PaintRoutine* const);
    int getNumElements() const noexcept;
    PaintElement* getElement (const int index) const noexcept;
    int indexOfElement (const PaintElement* element) const noexcept;
    bool containsElement (const PaintElement* element) const;
    //==============================================================================
    void setInitialBounds (int, int) override;
    Rectangle<int> getCurrentBounds (const Rectangle<int>&) const override;
    void setCurrentBounds (const Rectangle<int>&, const Rectangle<int>&, const bool) override;
    //==============================================================================
    void draw (Graphics&, const ComponentLayout*, const Rectangle<int>&) override;
    void getEditableProperties (Array<PropertyComponent*>&, bool) override;
    void fillInGeneratedCode (GeneratedCode&, String&) override;
    static const char* getTagName() noexcept;
    XmlElement* createXml() const override;
    bool loadFromXml (const XmlElement&) override;
    void applyCustomPaintSnippets (StringArray&) override;
private:
    OwnedArray<PaintElement> subElements;
    struct UngroupProperty   : public ButtonPropertyComponent
    {
        UngroupProperty (PaintElementGroup* const);
        void buttonClicked();
        String getButtonText() const;
        PaintElementGroup* element;
    };
};
 |