The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file was auto-generated by the Introjucer!
  4. It contains the basic startup code for a Juce application.
  5. ==============================================================================
  6. */
  7. #ifndef HEADERGUARD
  8. #define HEADERGUARD
  9. EDITORHEADERS
  10. //==============================================================================
  11. /**
  12. */
  13. class EDITORCLASSNAME : public AudioProcessorEditor
  14. {
  15. public:
  16. EDITORCLASSNAME (FILTERCLASSNAME* ownerFilter);
  17. ~EDITORCLASSNAME();
  18. //==============================================================================
  19. // This is just a standard Juce paint method...
  20. void paint (Graphics& g);
  21. };
  22. #endif // HEADERGUARD