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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - /** This topology source holds and applies a set of rules for transforming
 -     one device topology into another one that may involve virtual and/or
 -     aggregate devices.
 - 
 -     Given an input PhysicalTopologySource and a set of Rule objects, this class
 -      will apply the rules and present the resulting topology to clients.
 - 
 -     @tags{Blocks}
 - */
 - class RuleBasedTopologySource  : public TopologySource
 - {
 - public:
 -     /** Creates a RuleBasedTopologySource which wraps another TopologySource
 -         passed in here.
 -     */
 -     RuleBasedTopologySource (TopologySource&);
 - 
 -     /** Destructor. */
 -     ~RuleBasedTopologySource() override;
 - 
 -     //==============================================================================
 -     /** Returns the currently active topology. */
 -     BlockTopology getCurrentTopology() const override;
 - 
 -     /** A rule that can transform parts of a topology. */
 -     struct Rule
 -     {
 -         virtual ~Rule() = default;
 - 
 -         /** Subclasses should implement this method and use it as their opportunity to
 -             examine the given topology and modify it. For example they may want to substitute
 -             one or more blocks for more specialised, aggregated Block objects.
 -         */
 -         virtual void transformTopology (BlockTopology&) = 0;
 -     };
 - 
 -     /** Clears the list of active rules.
 -         Calling this method will cause an asynchronous topology update if the new rule-set
 -         results in a change to the topology.
 -     */
 -     void clearRules();
 - 
 -     /** Adds a rule to the list that will be applied.
 -         The object passed-in will be owned by this object, so don't keep any references
 -         to it.
 -         Calling this method will cause an asynchronous topology update if the new rule-set
 -         results in a change to the topology.
 -     */
 -     void addRule (Rule*);
 - 
 -     /** Sets the TopologySource as active, occupying the midi port and trying to connect to the block devices */
 -     void setActive (bool shouldBeActive) override;
 - 
 -     /** Returns true, if the TopologySource is currently trying to connect the block devices */
 -     bool isActive() const override;
 - 
 -     bool isLockedFromOutside() const override { return false; }
 - 
 - private:
 -     //==============================================================================
 -     struct Internal;
 -     std::unique_ptr<Internal> internal;
 - };
 - 
 - } // namespace juce
 
 
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