The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. //==============================================================================
  22. /**
  23. A base class for tokenising code so that the syntax can be displayed in a
  24. code editor.
  25. @see CodeDocument, CodeEditorComponent
  26. */
  27. class JUCE_API CodeTokeniser
  28. {
  29. public:
  30. CodeTokeniser() {}
  31. virtual ~CodeTokeniser() {}
  32. //==============================================================================
  33. /** Reads the next token from the source and returns its token type.
  34. This must leave the source pointing to the first character in the
  35. next token.
  36. */
  37. virtual int readNextToken (CodeDocument::Iterator& source) = 0;
  38. /** Returns a suggested syntax highlighting colour scheme. */
  39. virtual CodeEditorComponent::ColourScheme getDefaultColourScheme() = 0;
  40. private:
  41. JUCE_LEAK_DETECTOR (CodeTokeniser)
  42. };
  43. } // namespace juce