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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_FILESEARCHPATH_JUCEHEADER__
- #define __JUCE_FILESEARCHPATH_JUCEHEADER__
-
- #include "juce_File.h"
- #include "../text/juce_StringArray.h"
-
-
- //==============================================================================
- /**
- Encapsulates a set of folders that make up a search path.
-
- @see File
- */
- class JUCE_API FileSearchPath
- {
- public:
- //==============================================================================
- /** Creates an empty search path. */
- FileSearchPath();
-
- /** Creates a search path from a string of pathnames.
-
- The path can be semicolon- or comma-separated, e.g.
- "/foo/bar;/foo/moose;/fish/moose"
-
- The separate folders are tokenised and added to the search path.
- */
- FileSearchPath (const String& path);
-
- /** Creates a copy of another search path. */
- FileSearchPath (const FileSearchPath& other);
-
- /** Destructor. */
- ~FileSearchPath();
-
- /** Uses a string containing a list of pathnames to re-initialise this list.
-
- This search path is cleared and the semicolon- or comma-separated folders
- in this string are added instead. e.g. "/foo/bar;/foo/moose;/fish/moose"
- */
- FileSearchPath& operator= (const String& path);
-
- //==============================================================================
- /** Returns the number of folders in this search path.
-
- @see operator[]
- */
- int getNumPaths() const;
-
- /** Returns one of the folders in this search path.
-
- The file returned isn't guaranteed to actually be a valid directory.
-
- @see getNumPaths
- */
- File operator[] (int index) const;
-
- /** Returns the search path as a semicolon-separated list of directories. */
- String toString() const;
-
- //==============================================================================
- /** Adds a new directory to the search path.
-
- The new directory is added to the end of the list if the insertIndex parameter is
- less than zero, otherwise it is inserted at the given index.
- */
- void add (const File& directoryToAdd,
- int insertIndex = -1);
-
- /** Adds a new directory to the search path if it's not already in there. */
- void addIfNotAlreadyThere (const File& directoryToAdd);
-
- /** Removes a directory from the search path. */
- void remove (int indexToRemove);
-
- /** Merges another search path into this one.
-
- This will remove any duplicate directories.
- */
- void addPath (const FileSearchPath& other);
-
- /** Removes any directories that are actually subdirectories of one of the other directories in the search path.
-
- If the search is intended to be recursive, there's no point having nested folders in the search
- path, because they'll just get searched twice and you'll get duplicate results.
-
- e.g. if the path is "c:\abc\de;c:\abc", this method will simplify it to "c:\abc"
- */
- void removeRedundantPaths();
-
- /** Removes any directories that don't actually exist. */
- void removeNonExistentPaths();
-
- //==============================================================================
- /** Searches the path for a wildcard.
-
- This will search all the directories in the search path in order, adding any
- matching files to the results array.
-
- @param results an array to append the results to
- @param whatToLookFor a value from the File::TypesOfFileToFind enum, specifying whether to
- return files, directories, or both.
- @param searchRecursively whether to recursively search the subdirectories too
- @param wildCardPattern a pattern to match against the filenames
- @returns the number of files added to the array
- @see File::findChildFiles
- */
- int findChildFiles (Array<File>& results,
- int whatToLookFor,
- bool searchRecursively,
- const String& wildCardPattern = "*") const;
-
- //==============================================================================
- /** Finds out whether a file is inside one of the path's directories.
-
- This will return true if the specified file is a child of one of the
- directories specified by this path. Note that this doesn't actually do any
- searching or check that the files exist - it just looks at the pathnames
- to work out whether the file would be inside a directory.
-
- @param fileToCheck the file to look for
- @param checkRecursively if true, then this will return true if the file is inside a
- subfolder of one of the path's directories (at any depth). If false
- it will only return true if the file is actually a direct child
- of one of the directories.
- @see File::isAChildOf
-
- */
- bool isFileInPath (const File& fileToCheck,
- bool checkRecursively) const;
-
- private:
- //==============================================================================
- StringArray directories;
-
- void init (const String& path);
-
- JUCE_LEAK_DETECTOR (FileSearchPath);
- };
-
- #endif // __JUCE_FILESEARCHPATH_JUCEHEADER__
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