The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. //==============================================================================
  21. // This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
  22. // See juce_core/native/java/README.txt on how to generate this byte-code.
  23. static const uint8 javaJuceOpenGLView[] =
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  94. };
  95. //==============================================================================
  96. //==============================================================================
  97. class OpenGLContext::NativeContext : private SurfaceHolderCallback
  98. {
  99. public:
  100. NativeContext (Component& comp,
  101. const OpenGLPixelFormat& pixelFormat,
  102. void* /*contextToShareWith*/,
  103. bool useMultisamplingIn,
  104. OpenGLVersion)
  105. : component (comp)
  106. {
  107. auto env = getEnv();
  108. // Do we have a native peer that we can attach to?
  109. if (component.getPeer()->getNativeHandle() == nullptr)
  110. return;
  111. // Initialise the EGL display
  112. if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
  113. return;
  114. // create a native surface view
  115. surfaceView = GlobalRef (LocalRef<jobject> (env->NewObject (JuceOpenGLViewSurface,
  116. JuceOpenGLViewSurface.constructor,
  117. getAppContext().get(),
  118. reinterpret_cast<jlong> (this))));
  119. if (surfaceView.get() == nullptr)
  120. return;
  121. // add the view to the view hierarchy
  122. // after this the nativecontext can receive callbacks
  123. env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
  124. AndroidViewGroup.addView, surfaceView.get());
  125. // initialise the geometry of the view
  126. auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
  127. bounds *= component.getDesktopScaleFactor();
  128. updateWindowPosition (bounds);
  129. hasInitialised = true;
  130. }
  131. ~NativeContext() override
  132. {
  133. auto env = getEnv();
  134. if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
  135. env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
  136. }
  137. //==============================================================================
  138. InitResult initialiseOnRenderThread (OpenGLContext& ctx)
  139. {
  140. // The "real" initialisation happens when the surface is created. Here, we'll
  141. // just return true if the initialisation happened successfully, or false if
  142. // it hasn't happened yet, or was unsuccessful.
  143. const std::lock_guard lock { nativeHandleMutex };
  144. if (! hasInitialised)
  145. return InitResult::fatal;
  146. if (context.get() == EGL_NO_CONTEXT && surface.get() == EGL_NO_SURFACE)
  147. return InitResult::retry;
  148. juceContext = &ctx;
  149. return InitResult::success;
  150. }
  151. void shutdownOnRenderThread()
  152. {
  153. const std::lock_guard lock { nativeHandleMutex };
  154. juceContext = nullptr;
  155. }
  156. //==============================================================================
  157. bool makeActive() const noexcept
  158. {
  159. const std::lock_guard lock { nativeHandleMutex };
  160. return hasInitialised
  161. && surface.get() != EGL_NO_SURFACE
  162. && context.get() != EGL_NO_CONTEXT
  163. && eglMakeCurrent (display, surface.get(), surface.get(), context.get());
  164. }
  165. bool isActive() const noexcept
  166. {
  167. const std::lock_guard lock { nativeHandleMutex };
  168. return eglGetCurrentContext() == context.get();
  169. }
  170. static void deactivateCurrentContext()
  171. {
  172. eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
  173. }
  174. //==============================================================================
  175. void swapBuffers() const noexcept { eglSwapBuffers (display, surface.get()); }
  176. bool setSwapInterval (int) { return false; }
  177. int getSwapInterval() const { return 0; }
  178. //==============================================================================
  179. bool createdOk() const noexcept { return hasInitialised; }
  180. void* getRawContext() const noexcept { return surfaceView.get(); }
  181. GLuint getFrameBufferID() const noexcept { return 0; }
  182. //==============================================================================
  183. void updateWindowPosition (Rectangle<int> bounds)
  184. {
  185. if (lastBounds != bounds)
  186. {
  187. auto env = getEnv();
  188. lastBounds = bounds;
  189. auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;
  190. env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
  191. (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
  192. }
  193. }
  194. //==============================================================================
  195. // Android Surface Callbacks:
  196. void surfaceChanged ([[maybe_unused]] LocalRef<jobject> holder,
  197. [[maybe_unused]] int format,
  198. [[maybe_unused]] int width,
  199. [[maybe_unused]] int height) override
  200. {
  201. }
  202. void surfaceCreated (LocalRef<jobject>) override;
  203. void surfaceDestroyed (LocalRef<jobject>) override;
  204. //==============================================================================
  205. struct Locker
  206. {
  207. explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
  208. const ScopedLock lock;
  209. };
  210. Component& component;
  211. private:
  212. #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
  213. METHOD (constructor, "<init>", "(Landroid/content/Context;J)V") \
  214. METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \
  215. METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \
  216. METHOD (layout, "layout", "(IIII)V" ) \
  217. CALLBACK (generatedCallback<&NativeContext::attachedToWindow>, "onAttchedWindowNative", "(J)V") \
  218. CALLBACK (generatedCallback<&NativeContext::detachedFromWindow>, "onDetachedFromWindowNative", "(J)V") \
  219. CALLBACK (generatedCallback<&NativeContext::dispatchDraw>, "onDrawNative", "(JLandroid/graphics/Canvas;)V")
  220. DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView)
  221. #undef JNI_CLASS_MEMBERS
  222. //==============================================================================
  223. static void attachedToWindow (JNIEnv* env, NativeContext& t)
  224. {
  225. LocalRef<jobject> holder (env->CallObjectMethod (t.surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  226. if (t.surfaceHolderCallback == nullptr)
  227. t.surfaceHolderCallback = GlobalRef (CreateJavaInterface (&t, "android/view/SurfaceHolder$Callback"));
  228. env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, t.surfaceHolderCallback.get());
  229. }
  230. static void detachedFromWindow (JNIEnv* env, NativeContext& t)
  231. {
  232. if (t.surfaceHolderCallback != nullptr)
  233. {
  234. LocalRef<jobject> holder (env->CallObjectMethod (t.surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  235. env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, t.surfaceHolderCallback.get());
  236. t.surfaceHolderCallback.clear();
  237. }
  238. }
  239. static void dispatchDraw (JNIEnv*, NativeContext& t, jobject /*canvas*/)
  240. {
  241. const std::lock_guard lock { t.nativeHandleMutex };
  242. if (t.juceContext != nullptr)
  243. t.juceContext->triggerRepaint();
  244. }
  245. bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
  246. {
  247. std::vector<EGLint> allAttribs
  248. {
  249. EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
  250. EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
  251. EGL_BLUE_SIZE, 8,
  252. EGL_GREEN_SIZE, 8,
  253. EGL_RED_SIZE, 8,
  254. EGL_ALPHA_SIZE, 0,
  255. EGL_DEPTH_SIZE, 16
  256. };
  257. allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
  258. allAttribs.push_back (EGL_NONE);
  259. EGLint numConfigs{};
  260. return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
  261. }
  262. //==============================================================================
  263. bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
  264. {
  265. // already initialised?
  266. if (display != EGL_NO_DISPLAY)
  267. return true;
  268. if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
  269. {
  270. jassertfalse;
  271. return false;
  272. }
  273. if (! eglInitialize (display, nullptr, nullptr))
  274. {
  275. jassertfalse;
  276. return false;
  277. }
  278. if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
  279. return true;
  280. if (tryChooseConfig ({}))
  281. return true;
  282. eglTerminate (display);
  283. jassertfalse;
  284. return false;
  285. }
  286. struct NativeWindowReleaser
  287. {
  288. void operator() (ANativeWindow* ptr) const { if (ptr != nullptr) ANativeWindow_release (ptr); }
  289. };
  290. std::unique_ptr<ANativeWindow, NativeWindowReleaser> getNativeWindow() const
  291. {
  292. auto* env = getEnv();
  293. const LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  294. if (holder == nullptr)
  295. return nullptr;
  296. const LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));
  297. if (jSurface == nullptr)
  298. return nullptr;
  299. constexpr auto numAttempts = 2;
  300. for (auto i = 0; i < numAttempts; Thread::sleep (200), ++i)
  301. if (auto* ptr = ANativeWindow_fromSurface (env, jSurface.get()))
  302. return std::unique_ptr<ANativeWindow, NativeWindowReleaser> { ptr };
  303. return nullptr;
  304. }
  305. //==============================================================================
  306. CriticalSection mutex;
  307. bool hasInitialised = false;
  308. GlobalRef surfaceView;
  309. Rectangle<int> lastBounds;
  310. struct SurfaceDestructor
  311. {
  312. void operator() (EGLSurface x) const { if (x != EGL_NO_SURFACE) eglDestroySurface (display, x); }
  313. };
  314. struct ContextDestructor
  315. {
  316. void operator() (EGLContext x) const { if (x != EGL_NO_CONTEXT) eglDestroyContext (display, x); }
  317. };
  318. mutable std::mutex nativeHandleMutex;
  319. OpenGLContext* juceContext = nullptr;
  320. std::unique_ptr<std::remove_pointer_t<EGLSurface>, SurfaceDestructor> surface { EGL_NO_SURFACE };
  321. std::unique_ptr<std::remove_pointer_t<EGLContext>, ContextDestructor> context { EGL_NO_CONTEXT };
  322. GlobalRef surfaceHolderCallback;
  323. static EGLDisplay display;
  324. static EGLConfig config;
  325. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
  326. };
  327. EGLDisplay OpenGLContext::NativeContext::display = EGL_NO_DISPLAY;
  328. EGLDisplay OpenGLContext::NativeContext::config;
  329. //==============================================================================
  330. bool OpenGLHelpers::isContextActive()
  331. {
  332. return eglGetCurrentContext() != EGL_NO_CONTEXT;
  333. }
  334. } // namespace juce