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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /** Represents the current executable's process.
-
- This contains methods for controlling the current application at the
- process-level.
-
- @see Thread, JUCEApplicationBase
-
- @tags{Core}
- */
- class JUCE_API Process
- {
- public:
- //==============================================================================
- enum ProcessPriority
- {
- LowPriority = 0,
- NormalPriority = 1,
- HighPriority = 2,
- RealtimePriority = 3
- };
-
- /** Changes the current process's priority.
-
- @param priority the process priority, where
- 0=low, 1=normal, 2=high, 3=realtime
- */
- static void JUCE_CALLTYPE setPriority (ProcessPriority priority);
-
- /** Kills the current process immediately.
-
- This is an emergency process terminator that kills the application
- immediately - it's intended only for use only when something goes
- horribly wrong.
-
- @see JUCEApplicationBase::quit
- */
- static void JUCE_CALLTYPE terminate();
-
- //==============================================================================
- /** Returns true if this application process is the one that the user is
- currently using.
- */
- static bool JUCE_CALLTYPE isForegroundProcess();
-
- /** Attempts to make the current process the active one.
- (This is not possible on some platforms).
- */
- static void JUCE_CALLTYPE makeForegroundProcess();
-
- /** Hides the application (on an OS that supports this, e.g. OSX, iOS, Android) */
- static void JUCE_CALLTYPE hide();
-
- //==============================================================================
- /** Raises the current process's privilege level.
-
- Does nothing if this isn't supported by the current OS, or if process
- privilege level is fixed.
- */
- static void JUCE_CALLTYPE raisePrivilege();
-
- /** Lowers the current process's privilege level.
-
- Does nothing if this isn't supported by the current OS, or if process
- privilege level is fixed.
- */
- static void JUCE_CALLTYPE lowerPrivilege();
-
- //==============================================================================
- /** Returns true if this process is being hosted by a debugger. */
- static bool JUCE_CALLTYPE isRunningUnderDebugger() noexcept;
-
-
- //==============================================================================
- /** Tries to launch the OS's default reader application for a given file or URL. */
- static bool JUCE_CALLTYPE openDocument (const String& documentURL, const String& parameters);
-
- /** Tries to launch the OS's default email application to let the user create a message. */
- static bool JUCE_CALLTYPE openEmailWithAttachments (const String& targetEmailAddress,
- const String& emailSubject,
- const String& bodyText,
- const StringArray& filesToAttach);
-
- //==============================================================================
- #if JUCE_WINDOWS || DOXYGEN
- /** WINDOWS ONLY - This returns the HINSTANCE of the current module.
-
- The return type is a void* to avoid being dependent on windows.h - just cast
- it to a HINSTANCE to use it.
-
- In a normal JUCE application, this will be automatically set to the module
- handle of the executable.
-
- If you've built a DLL and plan to use any JUCE messaging or windowing classes,
- you'll need to make sure you call the setCurrentModuleInstanceHandle()
- to provide the correct module handle in your DllMain() function, because
- the system relies on the correct instance handle when opening windows.
- */
- static void* JUCE_CALLTYPE getCurrentModuleInstanceHandle() noexcept;
-
- /** WINDOWS ONLY - Sets a new module handle to be used by the library.
-
- The parameter type is a void* to avoid being dependent on windows.h, but it actually
- expects a HINSTANCE value.
-
- @see getCurrentModuleInstanceHandle()
- */
- static void JUCE_CALLTYPE setCurrentModuleInstanceHandle (void* newHandle) noexcept;
- #endif
-
- //==============================================================================
- #if JUCE_MAC || DOXYGEN
- /** OSX ONLY - Shows or hides the OSX dock icon for this app. */
- static void setDockIconVisible (bool isVisible);
- #endif
-
- //==============================================================================
- #if JUCE_MAC || JUCE_LINUX || JUCE_BSD || DOXYGEN
- /** UNIX ONLY - Attempts to use setrlimit to change the maximum number of file
- handles that the app can open. Pass 0 or less as the parameter to mean
- 'infinite'. Returns true if it succeeds.
- */
- static bool setMaxNumberOfFileHandles (int maxNumberOfFiles) noexcept;
- #endif
-
- private:
- Process();
- JUCE_DECLARE_NON_COPYABLE (Process)
- };
-
- } // namespace juce
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