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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 7 End-User License
- Agreement and JUCE Privacy Policy.
-
- End User License Agreement: www.juce.com/juce-7-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
-
- /*******************************************************************************
- The block below describes the properties of this module, and is read by
- the Projucer to automatically generate project code that uses it.
- For details about the syntax and how to create or use a module, see the
- JUCE Module Format.md file.
-
-
- BEGIN_JUCE_MODULE_DECLARATION
-
- ID: juce_audio_processors
- vendor: juce
- version: 7.0.9
- name: JUCE audio processor classes
- description: Classes for loading and playing VST, AU, LADSPA, or internally-generated audio processors.
- website: http://www.juce.com/juce
- license: GPL/Commercial
- minimumCppStandard: 17
-
- dependencies: juce_gui_extra, juce_audio_basics
- OSXFrameworks: CoreAudio CoreMIDI AudioToolbox
- iOSFrameworks: AudioToolbox
-
- END_JUCE_MODULE_DECLARATION
-
- *******************************************************************************/
-
-
- #pragma once
- #define JUCE_AUDIO_PROCESSORS_H_INCLUDED
-
- #include <juce_gui_basics/juce_gui_basics.h>
- #include <juce_audio_basics/juce_audio_basics.h>
-
- //==============================================================================
- /** Config: JUCE_PLUGINHOST_VST
- Enables the VST audio plugin hosting classes. You will need to have the VST2 SDK files in your header search paths. You can obtain the VST2 SDK files from on older version of the VST3 SDK.
-
- @see VSTPluginFormat, VST3PluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_AU, JUCE_PLUGINHOST_VST3, JUCE_PLUGINHOST_LADSPA
- */
- #ifndef JUCE_PLUGINHOST_VST
- #define JUCE_PLUGINHOST_VST 0
- #endif
-
- /** Config: JUCE_PLUGINHOST_VST3
- Enables the VST3 audio plugin hosting classes.
-
- @see VSTPluginFormat, VST3PluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST, JUCE_PLUGINHOST_AU, JUCE_PLUGINHOST_LADSPA
- */
- #ifndef JUCE_PLUGINHOST_VST3
- #define JUCE_PLUGINHOST_VST3 0
- #endif
-
- /** Config: JUCE_PLUGINHOST_AU
- Enables the AudioUnit plugin hosting classes. This is Mac-only, of course.
-
- @see AudioUnitPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST, JUCE_PLUGINHOST_VST3, JUCE_PLUGINHOST_LADSPA
- */
- #ifndef JUCE_PLUGINHOST_AU
- #define JUCE_PLUGINHOST_AU 0
- #endif
-
- /** Config: JUCE_PLUGINHOST_LADSPA
- Enables the LADSPA plugin hosting classes. This is Linux-only, of course.
-
- @see LADSPAPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST, JUCE_PLUGINHOST_VST3, JUCE_PLUGINHOST_AU
- */
- #ifndef JUCE_PLUGINHOST_LADSPA
- #define JUCE_PLUGINHOST_LADSPA 0
- #endif
-
- /** Config: JUCE_PLUGINHOST_LV2
- Enables the LV2 plugin hosting classes.
- */
- #ifndef JUCE_PLUGINHOST_LV2
- #define JUCE_PLUGINHOST_LV2 0
- #endif
-
- /** Config: JUCE_PLUGINHOST_ARA
- Enables the ARA plugin extension hosting classes. You will need to download the ARA SDK and specify the
- path to it either in the Projucer, using juce_set_ara_sdk_path() in your CMake project file.
-
- The directory can be obtained by recursively cloning https://github.com/Celemony/ARA_SDK and checking out
- the tag releases/2.1.0.
- */
- #ifndef JUCE_PLUGINHOST_ARA
- #define JUCE_PLUGINHOST_ARA 0
- #endif
-
- /** Config: JUCE_CUSTOM_VST3_SDK
- If enabled, the embedded VST3 SDK in JUCE will not be added to the project and instead you should
- add the path to your custom VST3 SDK to the project's header search paths. Most users shouldn't
- need to enable this and should just use the version of the SDK included with JUCE.
- */
- #ifndef JUCE_CUSTOM_VST3_SDK
- #define JUCE_CUSTOM_VST3_SDK 0
- #endif
-
- #if ! (JUCE_PLUGINHOST_AU || JUCE_PLUGINHOST_VST || JUCE_PLUGINHOST_VST3 || JUCE_PLUGINHOST_LADSPA)
- // #error "You need to set either the JUCE_PLUGINHOST_AU and/or JUCE_PLUGINHOST_VST and/or JUCE_PLUGINHOST_VST3 and/or JUCE_PLUGINHOST_LADSPA flags if you're using this module!"
- #endif
-
- #ifndef JUCE_SUPPORT_LEGACY_AUDIOPROCESSOR
- #define JUCE_SUPPORT_LEGACY_AUDIOPROCESSOR 1
- #endif
-
- //==============================================================================
- #include "utilities/juce_AAXClientExtensions.h"
- #include "utilities/juce_VST2ClientExtensions.h"
- #include "utilities/juce_VST3ClientExtensions.h"
- #include "format_types/juce_ARACommon.h"
- #include "utilities/juce_ExtensionsVisitor.h"
- #include "processors/juce_AudioProcessorParameter.h"
- #include "processors/juce_HostedAudioProcessorParameter.h"
- #include "processors/juce_AudioProcessorEditorHostContext.h"
- #include "processors/juce_AudioProcessorEditor.h"
- #include "processors/juce_AudioProcessorListener.h"
- #include "processors/juce_AudioProcessorParameterGroup.h"
- #include "processors/juce_AudioProcessor.h"
- #include "processors/juce_PluginDescription.h"
- #include "processors/juce_AudioPluginInstance.h"
- #include "processors/juce_AudioProcessorGraph.h"
- #include "processors/juce_GenericAudioProcessorEditor.h"
- #include "format/juce_AudioPluginFormat.h"
- #include "format/juce_AudioPluginFormatManager.h"
- #include "scanning/juce_KnownPluginList.h"
- #include "format_types/juce_AudioUnitPluginFormat.h"
- #include "format_types/juce_LADSPAPluginFormat.h"
- #include "format_types/juce_LV2PluginFormat.h"
- #include "format_types/juce_VST3PluginFormat.h"
- #include "format_types/juce_VSTMidiEventList.h"
- #include "format_types/juce_VSTPluginFormat.h"
- #include "format_types/juce_ARAHosting.h"
- #include "scanning/juce_PluginDirectoryScanner.h"
- #include "scanning/juce_PluginListComponent.h"
- #include "utilities/juce_AudioProcessorParameterWithID.h"
- #include "utilities/juce_RangedAudioParameter.h"
- #include "utilities/juce_AudioParameterFloat.h"
- #include "utilities/juce_AudioParameterInt.h"
- #include "utilities/juce_AudioParameterBool.h"
- #include "utilities/juce_AudioParameterChoice.h"
- #include "utilities/juce_ParameterAttachments.h"
- #include "utilities/juce_AudioProcessorValueTreeState.h"
- #include "utilities/juce_PluginHostType.h"
- #include "utilities/ARA/juce_ARADebug.h"
- #include "utilities/ARA/juce_ARA_utils.h"
-
- //==============================================================================
- // These declarations are here to avoid missing-prototype warnings in user code.
-
- // If you're implementing a plugin, you should supply a body for
- // this function in your own code.
- juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter();
-
- // If you are implementing an ARA enabled plugin, you need to
- // implement this function somewhere in the codebase by returning
- // SubclassOfARADocumentControllerSpecialisation::createARAFactory<SubclassOfARADocumentControllerSpecialisation>();
- #if JucePlugin_Enable_ARA
- const ARA::ARAFactory* JUCE_CALLTYPE createARAFactory();
- #endif
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