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- /*
- ==============================================================================
-
- This file is part of the JUCE examples.
- Copyright (c) 2022 - Raw Material Software Limited
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
- WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
- PURPOSE, ARE DISCLAIMED.
-
- ==============================================================================
- */
-
- /*******************************************************************************
- The block below describes the properties of this PIP. A PIP is a short snippet
- of code that can be read by the Projucer and used to generate a JUCE project.
-
- BEGIN_JUCE_PIP_METADATA
-
- name: Box2DDemo
- version: 1.0.0
- vendor: JUCE
- website: http://juce.com
- description: Showcases 2D graphics features.
-
- dependencies: juce_box2d, juce_core, juce_data_structures, juce_events,
- juce_graphics, juce_gui_basics
- exporters: xcode_mac, vs2022, linux_make, androidstudio, xcode_iphone
-
- moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
-
- type: Component
- mainClass: Box2DDemo
-
- useLocalCopy: 1
-
- END_JUCE_PIP_METADATA
-
- *******************************************************************************/
-
- #pragma once
-
- #include "../Assets/DemoUtilities.h"
-
- //==============================================================================
- // (These classes and random functions are used inside the 3rd-party Box2D demo code)
- inline float32 RandomFloat() { return Random::getSystemRandom().nextFloat() * 2.0f - 1.0f; }
- inline float32 RandomFloat (float32 lo, float32 hi) { return Random::getSystemRandom().nextFloat() * (hi - lo) + lo; }
-
- struct Settings
- {
- b2Vec2 viewCenter { 0.0f, 20.0f };
- float32 hz = 60.0f;
- int velocityIterations = 8;
- int positionIterations = 3;
- int drawShapes = 1;
- int drawJoints = 1;
- int drawAABBs = 0;
- int drawPairs = 0;
- int drawContactPoints = 0;
- int drawContactNormals = 0;
- int drawContactForces = 0;
- int drawFrictionForces = 0;
- int drawCOMs = 0;
- int drawStats = 0;
- int drawProfile = 0;
- int enableWarmStarting = 1;
- int enableContinuous = 1;
- int enableSubStepping = 0;
- int pause = 0;
- int singleStep = 0;
- };
-
- struct Test
- {
- Test() {}
- virtual ~Test() {}
-
- virtual void Keyboard (unsigned char /*key*/) {}
- virtual void KeyboardUp (unsigned char /*key*/) {}
-
- std::unique_ptr<b2World> m_world { new b2World (b2Vec2 (0.0f, -10.0f)) };
- };
-
- JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wimplicit-int-float-conversion")
-
- #include "../Assets/Box2DTests/AddPair.h"
- #include "../Assets/Box2DTests/ApplyForce.h"
- #include "../Assets/Box2DTests/Dominos.h"
- #include "../Assets/Box2DTests/Chain.h"
-
- JUCE_END_IGNORE_WARNINGS_GCC_LIKE
-
- //==============================================================================
- /** This list box just displays a StringArray and broadcasts a change message when the
- selected row changes.
- */
- class Box2DTestList final : public ListBoxModel,
- public ChangeBroadcaster
- {
- public:
- Box2DTestList (const StringArray& testList)
- : tests (testList)
- {}
-
- int getNumRows() override { return tests.size(); }
-
- void selectedRowsChanged (int /*lastRowSelected*/) override { sendChangeMessage(); }
-
- void paintListBoxItem (int row, Graphics& g, int w, int h, bool rowIsSelected) override
- {
- auto& lf = LookAndFeel::getDefaultLookAndFeel();
-
- if (rowIsSelected)
- g.fillAll (Colour::contrasting (lf.findColour (ListBox::textColourId),
- lf.findColour (ListBox::backgroundColourId)));
-
- g.setColour (lf.findColour (ListBox::textColourId));
- g.setFont ((float) h * 0.7f);
- g.drawText (tests[row], Rectangle<int> (0, 0, w, h).reduced (2),
- Justification::centredLeft, true);
- }
-
- private:
- StringArray tests;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DTestList)
- };
-
- //==============================================================================
- struct Box2DRenderComponent final : public Component
- {
- Box2DRenderComponent()
- {
- setOpaque (true);
- }
-
- void paint (Graphics& g) override
- {
- g.fillAll (Colours::white);
-
- if (currentTest.get() != nullptr)
- {
- Box2DRenderer renderer;
-
- renderer.render (g, *currentTest->m_world,
- -16.0f, 30.0f, 16.0f, -1.0f,
- getLocalBounds().toFloat().reduced (8.0f));
- }
- }
-
- std::unique_ptr<Test> currentTest;
- };
-
- //==============================================================================
- class Box2DDemo final : public Component,
- private Timer,
- private ChangeListener
- {
- public:
- enum Demos
- {
- addPair = 0,
- applyForce,
- dominoes,
- chain,
- numTests
- };
-
- Box2DDemo()
- : testsList (getTestsList())
- {
- setOpaque (true);
- setWantsKeyboardFocus (true);
-
- testsListModel.addChangeListener (this);
-
- addAndMakeVisible (renderComponent);
-
- addAndMakeVisible (testsListBox);
- testsListBox.setModel (&testsListModel);
- testsListBox.selectRow (dominoes);
-
- addAndMakeVisible (instructions);
- instructions.setMultiLine (true);
- instructions.setReadOnly (true);
-
- startTimerHz (60);
-
- setSize (500, 500);
- }
-
- ~Box2DDemo() override
- {
- testsListModel.removeChangeListener (this);
- }
-
- void paint (Graphics& g) override
- {
- g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground));
- }
-
- void resized() override
- {
- auto r = getLocalBounds().reduced (4);
-
- auto area = r.removeFromBottom (150);
- testsListBox.setBounds (area.removeFromLeft (150));
-
- area.removeFromLeft (4);
- instructions.setBounds (area);
-
- r.removeFromBottom (6);
- renderComponent.setBounds (r);
- }
-
- bool keyPressed (const KeyPress& key) override
- {
- if (renderComponent.currentTest.get() != nullptr)
- {
- // We override this to avoid the system beeping for an unused keypress
- switch (key.getTextCharacter())
- {
- case 'a':
- case 'w':
- case 'd':
- return true;
-
- default:
- break;
- }
- }
-
- return false;
- }
-
- private:
- StringArray testsList;
- Box2DTestList testsListModel { testsList };
-
- Box2DRenderComponent renderComponent;
- ListBox testsListBox;
- TextEditor instructions;
-
- static Test* createTest (int index)
- {
- switch (index)
- {
- case addPair: return new AddPair();
- case applyForce: return new ApplyForce();
- case dominoes: return new Dominos();
- case chain: return new Chain();
- default: break;
- }
-
- return nullptr;
- }
-
- static String getInstructions (int index)
- {
- switch (index)
- {
- case applyForce:
- return String ("Keys:") + newLine + "Left: \'a\'" + newLine
- + "Right: \'d\'" + newLine + "Forward: \'w\'";
-
- default:
- break;
- }
-
- return {};
- }
-
- void checkKeys()
- {
- if (renderComponent.currentTest.get() == nullptr)
- return;
-
- checkKeyCode ('a');
- checkKeyCode ('w');
- checkKeyCode ('d');
- }
-
- void checkKeyCode (const int keyCode)
- {
- if (KeyPress::isKeyCurrentlyDown (keyCode))
- renderComponent.currentTest->Keyboard ((unsigned char) keyCode);
- }
-
- void timerCallback() override
- {
- if (renderComponent.currentTest.get() == nullptr)
- return;
-
- if (isShowing())
- grabKeyboardFocus();
-
- checkKeys();
- renderComponent.currentTest->m_world->Step (1.0f / 60.0f, 6, 2);
- repaint();
- }
-
- void changeListenerCallback (ChangeBroadcaster* source) override
- {
- if (source == &testsListModel)
- {
- auto index = testsListBox.getSelectedRow();
-
- renderComponent.currentTest.reset (createTest (index));
- instructions.setText (getInstructions (index));
-
- repaint();
- }
- }
-
- void lookAndFeelChanged() override
- {
- instructions.applyFontToAllText (instructions.getFont());
- }
-
- static StringArray getTestsList()
- {
- return { "Add Pair Stress Test", "Apply Force", "Dominoes", "Chain" };
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DDemo)
- };
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