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- /*
- ==============================================================================
-
- This file is part of the JUCE examples.
- Copyright (c) 2022 - Raw Material Software Limited
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
- WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
- PURPOSE, ARE DISCLAIMED.
-
- ==============================================================================
- */
-
- /*******************************************************************************
- The block below describes the properties of this PIP. A PIP is a short snippet
- of code that can be read by the Projucer and used to generate a JUCE project.
-
- BEGIN_JUCE_PIP_METADATA
-
- name: MultiTouchDemo
- version: 1.0.0
- vendor: JUCE
- website: http://juce.com
- description: Showcases multi-touch features.
-
- dependencies: juce_core, juce_data_structures, juce_events, juce_graphics,
- juce_gui_basics
- exporters: xcode_mac, vs2022, linux_make, androidstudio, xcode_iphone
-
- moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
-
- type: Component
- mainClass: MultiTouchDemo
-
- useLocalCopy: 1
-
- END_JUCE_PIP_METADATA
-
- *******************************************************************************/
-
- #pragma once
-
- #include "../Assets/DemoUtilities.h"
-
- //==============================================================================
- class MultiTouchDemo final : public Component
- {
- public:
- MultiTouchDemo()
- {
- setOpaque (true);
-
- setSize (500, 500);
- }
-
- void paint (Graphics& g) override
- {
- g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground,
- Colour::greyLevel (0.4f)));
-
- g.setColour (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::defaultText,
- Colours::lightgrey));
- g.setFont (14.0f);
- g.drawFittedText ("Drag here with as many fingers as you have!",
- getLocalBounds().reduced (30), Justification::centred, 4);
-
- for (auto* trail : trails)
- drawTrail (*trail, g);
- }
-
- void mouseDrag (const MouseEvent& e) override
- {
- auto* t = getTrail (e.source);
-
- if (t == nullptr)
- {
- t = new Trail (e.source);
- t->path.startNewSubPath (e.position);
- trails.add (t);
- }
-
- t->pushPoint (e.position, e.mods, e.pressure);
- repaint();
- }
-
- void mouseUp (const MouseEvent& e) override
- {
- trails.removeObject (getTrail (e.source));
- repaint();
- }
-
- struct Trail
- {
- Trail (const MouseInputSource& ms)
- : source (ms)
- {}
-
- void pushPoint (Point<float> newPoint, ModifierKeys newMods, float pressure)
- {
- currentPosition = newPoint;
- modifierKeys = newMods;
-
- if (lastPoint.getDistanceFrom (newPoint) > 5.0f)
- {
- if (lastPoint != Point<float>())
- {
- Path newSegment;
- newSegment.startNewSubPath (lastPoint);
- newSegment.lineTo (newPoint);
-
- auto diameter = 20.0f * (pressure > 0 && pressure < 1.0f ? pressure : 1.0f);
-
- PathStrokeType (diameter, PathStrokeType::curved, PathStrokeType::rounded).createStrokedPath (newSegment, newSegment);
- path.addPath (newSegment);
- }
-
- lastPoint = newPoint;
- }
- }
-
- MouseInputSource source;
- Path path;
- Colour colour { getRandomBrightColour().withAlpha (0.6f) };
- Point<float> lastPoint, currentPosition;
- ModifierKeys modifierKeys;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Trail)
- };
-
- OwnedArray<Trail> trails;
-
- void drawTrail (Trail& trail, Graphics& g)
- {
- g.setColour (trail.colour);
- g.fillPath (trail.path);
-
- auto radius = 40.0f;
-
- g.setColour (Colours::black);
- g.drawEllipse (trail.currentPosition.x - radius,
- trail.currentPosition.y - radius,
- radius * 2.0f, radius * 2.0f, 2.0f);
-
- g.setFont (14.0f);
-
- String desc ("Mouse #");
- desc << trail.source.getIndex();
-
- auto pressure = trail.source.getCurrentPressure();
-
- if (pressure > 0.0f && pressure < 1.0f)
- desc << " (pressure: " << (int) (pressure * 100.0f) << "%)";
-
- if (trail.modifierKeys.isCommandDown()) desc << " (CMD)";
- if (trail.modifierKeys.isShiftDown()) desc << " (SHIFT)";
- if (trail.modifierKeys.isCtrlDown()) desc << " (CTRL)";
- if (trail.modifierKeys.isAltDown()) desc << " (ALT)";
-
- g.drawText (desc,
- Rectangle<int> ((int) trail.currentPosition.x - 200,
- (int) trail.currentPosition.y - 60,
- 400, 20),
- Justification::centredTop, false);
- }
-
- Trail* getTrail (const MouseInputSource& source)
- {
- for (auto* trail : trails)
- {
- if (trail->source == source)
- return trail;
- }
-
- return nullptr;
- }
- };
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