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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     Maintains an ongoing measurement of the proportion of time which is being
 -     spent inside an audio callback.
 - 
 -     @tags{Audio}
 - */
 - class JUCE_API  AudioProcessLoadMeasurer
 - {
 - public:
 -     /** */
 -     AudioProcessLoadMeasurer();
 - 
 -     /** Destructor. */
 -     ~AudioProcessLoadMeasurer();
 - 
 -     //==============================================================================
 -     /** Resets the state. */
 -     void reset();
 - 
 -     /** Resets the counter, in preparation for use with the given sample rate and block size. */
 -     void reset (double sampleRate, int blockSize);
 - 
 -     /** Returns the current load as a proportion 0 to 1.0 */
 -     double getLoadAsProportion() const;
 - 
 -     /** Returns the current load as a percentage 0 to 100.0 */
 -     double getLoadAsPercentage() const;
 - 
 -     /** Returns the number of over- (or under-) runs recorded since the state was reset. */
 -     int getXRunCount() const;
 - 
 -     //==============================================================================
 -     /** This class measures the time between its construction and destruction and
 -         adds it to an AudioProcessLoadMeasurer.
 - 
 -         e.g.
 -         @code
 -         {
 -             AudioProcessLoadMeasurer::ScopedTimer timer (myProcessLoadMeasurer);
 -             myCallback->doTheCallback();
 -         }
 -         @endcode
 - 
 -         @tags{Audio}
 -     */
 -     struct JUCE_API  ScopedTimer
 -     {
 -         ScopedTimer (AudioProcessLoadMeasurer&);
 -         ScopedTimer (AudioProcessLoadMeasurer&, int numSamplesInBlock);
 -         ~ScopedTimer();
 - 
 -     private:
 -         AudioProcessLoadMeasurer& owner;
 -         double startTime;
 -         int samplesInBlock;
 - 
 -         JUCE_DECLARE_NON_COPYABLE (ScopedTimer)
 -     };
 - 
 -     /** Can be called manually to add the time of a callback to the stats.
 -         Normally you probably would never call this - it's simpler and more robust to
 -         use a ScopedTimer to measure the time using an RAII pattern.
 -     */
 -     void registerBlockRenderTime (double millisecondsTaken);
 - 
 -     /** Can be called manually to add the time of a callback to the stats.
 -         Normally you probably would never call this - it's simpler and more robust to
 -         use a ScopedTimer to measure the time using an RAII pattern.
 -     */
 -     void registerRenderTime (double millisecondsTaken, int numSamples);
 - 
 - private:
 -     void registerRenderTimeLocked (double, int);
 - 
 -     SpinLock mutex;
 -     int samplesPerBlock = 0;
 -     double msPerSample = 0;
 -     std::atomic<double> cpuUsageProportion { 0 };
 -     std::atomic<int> xruns { 0 };
 - };
 - 
 - 
 - } // namespace juce
 
 
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