The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. * Permission is granted to anyone to use this software for any purpose,
  8. * including commercial applications, and to alter it and redistribute it
  9. * freely, subject to the following restrictions:
  10. * 1. The origin of this software must not be misrepresented; you must not
  11. * claim that you wrote the original software. If you use this software
  12. * in a product, an acknowledgment in the product documentation would be
  13. * appreciated but is not required.
  14. * 2. Altered source versions must be plainly marked as such, and must not be
  15. * misrepresented as being the original software.
  16. * 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "b2PolygonAndCircleContact.h"
  19. #include "../../Common/b2BlockAllocator.h"
  20. #include "../b2Fixture.h"
  21. #include <new>
  22. using namespace std;
  23. b2Contact* b2PolygonAndCircleContact::Create(b2Fixture* fixtureA, int32, b2Fixture* fixtureB, int32, b2BlockAllocator* allocator)
  24. {
  25. void* mem = allocator->Allocate(sizeof(b2PolygonAndCircleContact));
  26. return new (mem) b2PolygonAndCircleContact(fixtureA, fixtureB);
  27. }
  28. void b2PolygonAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
  29. {
  30. ((b2PolygonAndCircleContact*)contact)->~b2PolygonAndCircleContact();
  31. allocator->Free(contact, sizeof(b2PolygonAndCircleContact));
  32. }
  33. b2PolygonAndCircleContact::b2PolygonAndCircleContact(b2Fixture* fixtureA, b2Fixture* fixtureB)
  34. : b2Contact(fixtureA, 0, fixtureB, 0)
  35. {
  36. b2Assert(m_fixtureA->GetType() == b2Shape::e_polygon);
  37. b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
  38. }
  39. void b2PolygonAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
  40. {
  41. b2CollidePolygonAndCircle( manifold,
  42. (b2PolygonShape*)m_fixtureA->GetShape(), xfA,
  43. (b2CircleShape*)m_fixtureB->GetShape(), xfB);
  44. }