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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_PATHITERATOR_H_INCLUDED
 - #define JUCE_PATHITERATOR_H_INCLUDED
 - 
 - #include "juce_Path.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     Flattens a Path object into a series of straight-line sections.
 - 
 -     Use one of these to iterate through a Path object, and it will convert
 -     all the curves into line sections so it's easy to render or perform
 -     geometric operations on.
 - 
 -     @see Path
 - */
 - class JUCE_API  PathFlatteningIterator
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a PathFlatteningIterator.
 - 
 -         After creation, use the next() method to initialise the fields in the
 -         object with the first line's position.
 - 
 -         @param path         the path to iterate along
 -         @param transform    a transform to apply to each point in the path being iterated
 -         @param tolerance    the amount by which the curves are allowed to deviate from the lines
 -                             into which they are being broken down - a higher tolerance contains
 -                             less lines, so can be generated faster, but will be less smooth.
 -     */
 -     PathFlatteningIterator (const Path& path,
 -                             const AffineTransform& transform = AffineTransform::identity,
 -                             float tolerance = defaultTolerance);
 - 
 -     /** Destructor. */
 -     ~PathFlatteningIterator();
 - 
 -     //==============================================================================
 -     /** Fetches the next line segment from the path.
 - 
 -         This will update the member variables x1, y1, x2, y2, subPathIndex and closesSubPath
 -         so that they describe the new line segment.
 - 
 -         @returns false when there are no more lines to fetch.
 -     */
 -     bool next();
 - 
 -     float x1;  /**< The x position of the start of the current line segment. */
 -     float y1;  /**< The y position of the start of the current line segment. */
 -     float x2;  /**< The x position of the end of the current line segment. */
 -     float y2;  /**< The y position of the end of the current line segment. */
 - 
 -     /** Indicates whether the current line segment is closing a sub-path.
 - 
 -         If the current line is the one that connects the end of a sub-path
 -         back to the start again, this will be true.
 -     */
 -     bool closesSubPath;
 - 
 -     /** The index of the current line within the current sub-path.
 - 
 -         E.g. you can use this to see whether the line is the first one in the
 -         subpath by seeing if it's 0.
 -     */
 -     int subPathIndex;
 - 
 -     /** Returns true if the current segment is the last in the current sub-path. */
 -     bool isLastInSubpath() const noexcept;
 - 
 -     /** This is the default value that should be used for the tolerance value (see the constructor parameters). */
 -     static const float defaultTolerance;
 - 
 - private:
 -     //==============================================================================
 -     const Path& path;
 -     const AffineTransform transform;
 -     float* points;
 -     const float toleranceSquared;
 -     float subPathCloseX, subPathCloseY;
 -     const bool isIdentityTransform;
 - 
 -     HeapBlock <float> stackBase;
 -     float* stackPos;
 -     size_t index, stackSize;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PathFlatteningIterator)
 - };
 - 
 - 
 - #endif   // JUCE_PATHITERATOR_H_INCLUDED
 
 
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