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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_APPLICATION_JUCEHEADER__
 - #define __JUCE_APPLICATION_JUCEHEADER__
 - 
 - 
 - //==============================================================================
 - /**
 -     An instance of this class is used to specify initialisation and shutdown
 -     code for the application.
 - 
 -     An application that wants to run in the JUCE framework needs to declare a
 -     subclass of JUCEApplication and implement its various pure virtual methods.
 - 
 -     It then needs to use the START_JUCE_APPLICATION macro somewhere in a cpp file
 -     to declare an instance of this class and generate a suitable platform-specific
 -     main() function.
 - 
 -     e.g. @code
 -         class MyJUCEApp  : public JUCEApplication
 -         {
 -         public:
 -             MyJUCEApp()
 -             {
 -             }
 - 
 -             ~MyJUCEApp()
 -             {
 -             }
 - 
 -             void initialise (const String& commandLine)
 -             {
 -                 myMainWindow = new MyApplicationWindow();
 -                 myMainWindow->setBounds (100, 100, 400, 500);
 -                 myMainWindow->setVisible (true);
 -             }
 - 
 -             void shutdown()
 -             {
 -                 myMainWindow = 0;
 -             }
 - 
 -             const String getApplicationName()
 -             {
 -                 return "Super JUCE-o-matic";
 -             }
 - 
 -             const String getApplicationVersion()
 -             {
 -                 return "1.0";
 -             }
 - 
 -         private:
 -             ScopedPointer <MyApplicationWindow> myMainWindow;
 -         };
 - 
 -         // this creates wrapper code to actually launch the app properly.
 -         START_JUCE_APPLICATION (MyJUCEApp)
 -     @endcode
 - 
 -     @see MessageManager
 - */
 - class JUCE_API  JUCEApplication  : public JUCEApplicationBase,
 -                                    public ApplicationCommandTarget
 - {
 - protected:
 -     //==============================================================================
 -     /** Constructs a JUCE app object.
 - 
 -         If subclasses implement a constructor or destructor, they shouldn't call any
 -         JUCE code in there - put your startup/shutdown code in initialise() and
 -         shutdown() instead.
 -     */
 -     JUCEApplication();
 - 
 - public:
 -     /** Destructor.
 - 
 -         If subclasses implement a constructor or destructor, they shouldn't call any
 -         JUCE code in there - put your startup/shutdown code in initialise() and
 -         shutdown() instead.
 -     */
 -     virtual ~JUCEApplication();
 - 
 -     //==============================================================================
 -     /** Returns the global instance of the application object being run. */
 -     static JUCEApplication* getInstance() noexcept          { return dynamic_cast <JUCEApplication*> (JUCEApplicationBase::getInstance()); }
 - 
 -     //==============================================================================
 -     /** Returns true if the application hasn't yet completed its initialise() method
 -         and entered the main event loop.
 - 
 -         This is handy for things like splash screens to know when the app's up-and-running
 -         properly.
 -     */
 -     bool isInitialising() const noexcept                    { return stillInitialising; }
 - 
 -     //==============================================================================
 -     /** Returns the application's name.
 - 
 -         An application must implement this to name itself.
 -     */
 -     virtual const String getApplicationName() = 0;
 - 
 -     /** Returns the application's version number.
 -     */
 -     virtual const String getApplicationVersion() = 0;
 - 
 -     /** Checks whether multiple instances of the app are allowed.
 - 
 -         If you application class returns true for this, more than one instance is
 -         permitted to run (except on the Mac where this isn't possible).
 - 
 -         If it's false, the second instance won't start, but it you will still get a
 -         callback to anotherInstanceStarted() to tell you about this - which
 -         gives you a chance to react to what the user was trying to do.
 -     */
 -     virtual bool moreThanOneInstanceAllowed();
 - 
 -     /** Indicates that the user has tried to start up another instance of the app.
 - 
 -         This will get called even if moreThanOneInstanceAllowed() is false.
 -     */
 -     virtual void anotherInstanceStarted (const String& commandLine);
 - 
 -     /** Called when the operating system is trying to close the application.
 - 
 -         The default implementation of this method is to call quit(), but it may
 -         be overloaded to ignore the request or do some other special behaviour
 -         instead. For example, you might want to offer the user the chance to save
 -         their changes before quitting, and give them the chance to cancel.
 - 
 -         If you want to send a quit signal to your app, this is the correct method
 -         to call, because it means that requests that come from the system get handled
 -         in the same way as those from your own application code. So e.g. you'd
 -         call this method from a "quit" item on a menu bar.
 -     */
 -     virtual void systemRequestedQuit();
 - 
 -     /** If any unhandled exceptions make it through to the message dispatch loop, this
 -         callback will be triggered, in case you want to log them or do some other
 -         type of error-handling.
 - 
 -         If the type of exception is derived from the std::exception class, the pointer
 -         passed-in will be valid. If the exception is of unknown type, this pointer
 -         will be null.
 -     */
 -     virtual void unhandledException (const std::exception* e,
 -                                      const String& sourceFilename,
 -                                      int lineNumber);
 - 
 -     //==============================================================================
 -     /** Signals that the main message loop should stop and the application should terminate.
 - 
 -         This isn't synchronous, it just posts a quit message to the main queue, and
 -         when this message arrives, the message loop will stop, the shutdown() method
 -         will be called, and the app will exit.
 - 
 -         Note that this will cause an unconditional quit to happen, so if you need an
 -         extra level before this, e.g. to give the user the chance to save their work
 -         and maybe cancel the quit, you'll need to handle this in the systemRequestedQuit()
 -         method - see that method's help for more info.
 - 
 -         @see MessageManager
 -     */
 -     static void quit();
 - 
 -     /** Sets the value that should be returned as the application's exit code when the
 -         app quits.
 - 
 -         This is the value that's returned by the main() function. Normally you'd leave this
 -         as 0 unless you want to indicate an error code.
 - 
 -         @see getApplicationReturnValue
 -     */
 -     void setApplicationReturnValue (int newReturnValue) noexcept;
 - 
 -     /** Returns the value that has been set as the application's exit code.
 -         @see setApplicationReturnValue
 -     */
 -     int getApplicationReturnValue() const noexcept                  { return appReturnValue; }
 - 
 -     /** Returns the application's command line parameters. */
 -     const String& getCommandLineParameters() const noexcept         { return commandLineParameters; }
 - 
 -     /** Returns true if this executable is running as an app (as opposed to being a plugin
 -         or other kind of shared library. */
 -     static inline bool isStandaloneApp() noexcept                   { return createInstance != 0; }
 - 
 -     //==============================================================================
 -     /** @internal */
 -     ApplicationCommandTarget* getNextCommandTarget();
 -     /** @internal */
 -     void getCommandInfo (CommandID commandID, ApplicationCommandInfo& result);
 -     /** @internal */
 -     void getAllCommands (Array <CommandID>& commands);
 -     /** @internal */
 -     bool perform (const InvocationInfo& info);
 - 
 -     //==============================================================================
 -    #ifndef DOXYGEN
 -     // The following methods are internal calls - not for public use.
 -     static int main (const String& commandLine);
 -     static int main (int argc, const char* argv[]);
 -     static void sendUnhandledException (const std::exception* e, const char* sourceFile, int lineNumber);
 -     bool initialiseApp (const String& commandLine);
 -     int shutdownApp();
 -    #endif
 - 
 - private:
 -     //==============================================================================
 -     String commandLineParameters;
 -     ScopedPointer<InterProcessLock> appLock;
 -     ScopedPointer<ActionListener> broadcastCallback;
 -     int appReturnValue;
 -     bool stillInitialising;
 - 
 -     JUCE_DECLARE_NON_COPYABLE (JUCEApplication);
 - };
 - 
 - 
 - #endif   // __JUCE_APPLICATION_JUCEHEADER__
 
 
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