The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. AudioAppComponent::AudioAppComponent()
  22. {
  23. }
  24. AudioAppComponent::~AudioAppComponent()
  25. {
  26. // If you hit this then your derived class must call shutdown audio in
  27. // destructor!
  28. jassert (audioSourcePlayer.getCurrentSource() == nullptr);
  29. }
  30. void AudioAppComponent::setAudioChannels (int numInputChannels, int numOutputChannels, const XmlElement* const xml)
  31. {
  32. String audioError = deviceManager.initialise (numInputChannels, numOutputChannels, xml, true);
  33. jassert (audioError.isEmpty());
  34. deviceManager.addAudioCallback (&audioSourcePlayer);
  35. audioSourcePlayer.setSource (this);
  36. }
  37. void AudioAppComponent::shutdownAudio()
  38. {
  39. audioSourcePlayer.setSource (nullptr);
  40. deviceManager.removeAudioCallback (&audioSourcePlayer);
  41. deviceManager.closeAudioDevice();
  42. }
  43. } // namespace juce