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							- /*
 - * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
 - *
 - * This software is provided 'as-is', without any express or implied
 - * warranty.  In no event will the authors be held liable for any damages
 - * arising from the use of this software.
 - * Permission is granted to anyone to use this software for any purpose,
 - * including commercial applications, and to alter it and redistribute it
 - * freely, subject to the following restrictions:
 - * 1. The origin of this software must not be misrepresented; you must not
 - * claim that you wrote the original software. If you use this software
 - * in a product, an acknowledgment in the product documentation would be
 - * appreciated but is not required.
 - * 2. Altered source versions must be plainly marked as such, and must not be
 - * misrepresented as being the original software.
 - * 3. This notice may not be removed or altered from any source distribution.
 - */
 - 
 - #ifndef DISTANCE_TEST_H
 - #define DISTANCE_TEST_H
 - 
 - class DistanceTest : public Test
 - {
 - public:
 -     DistanceTest()
 -     {
 -         {
 -             m_transformA.SetIdentity();
 -             m_transformA.p.Set(0.0f, -0.2f);
 -             m_polygonA.SetAsBox(10.0f, 0.2f);
 -         }
 - 
 -         {
 -             m_positionB.Set(12.017401f, 0.13678508f);
 -             m_angleB = -0.0109265f;
 -             m_transformB.Set(m_positionB, m_angleB);
 - 
 -             m_polygonB.SetAsBox(2.0f, 0.1f);
 -         }
 -     }
 - 
 -     static Test* Create()
 -     {
 -         return new DistanceTest;
 -     }
 - 
 -     void Step(Settings* settings)
 -     {
 -         Test::Step(settings);
 - 
 -         b2DistanceInput input;
 -         input.proxyA.Set(&m_polygonA, 0);
 -         input.proxyB.Set(&m_polygonB, 0);
 -         input.transformA = m_transformA;
 -         input.transformB = m_transformB;
 -         input.useRadii = true;
 -         b2SimplexCache cache;
 -         cache.count = 0;
 -         b2DistanceOutput output;
 -         b2Distance(&output, &cache, &input);
 - 
 -         m_debugDraw.DrawString(5, m_textLine, "distance = %g", output.distance);
 -         m_textLine += 15;
 - 
 -         m_debugDraw.DrawString(5, m_textLine, "iterations = %d", output.iterations);
 -         m_textLine += 15;
 - 
 -         {
 -             b2Color color(0.9f, 0.9f, 0.9f);
 -             b2Vec2 v[b2_maxPolygonVertices];
 -             for (int32 i = 0; i < m_polygonA.m_vertexCount; ++i)
 -             {
 -                 v[i] = b2Mul(m_transformA, m_polygonA.m_vertices[i]);
 -             }
 -             m_debugDraw.DrawPolygon(v, m_polygonA.m_vertexCount, color);
 - 
 -             for (int32 i = 0; i < m_polygonB.m_vertexCount; ++i)
 -             {
 -                 v[i] = b2Mul(m_transformB, m_polygonB.m_vertices[i]);
 -             }
 -             m_debugDraw.DrawPolygon(v, m_polygonB.m_vertexCount, color);
 -         }
 - 
 -         b2Vec2 x1 = output.pointA;
 -         b2Vec2 x2 = output.pointB;
 - 
 -         b2Color c1(1.0f, 0.0f, 0.0f);
 -         m_debugDraw.DrawPoint(x1, 4.0f, c1);
 - 
 -         b2Color c2(1.0f, 1.0f, 0.0f);
 -         m_debugDraw.DrawPoint(x2, 4.0f, c2);
 -     }
 - 
 -     void Keyboard(unsigned char key)
 -     {
 -         switch (key)
 -         {
 -         case 'a':
 -             m_positionB.x -= 0.1f;
 -             break;
 - 
 -         case 'd':
 -             m_positionB.x += 0.1f;
 -             break;
 - 
 -         case 's':
 -             m_positionB.y -= 0.1f;
 -             break;
 - 
 -         case 'w':
 -             m_positionB.y += 0.1f;
 -             break;
 - 
 -         case 'q':
 -             m_angleB += 0.1f * b2_pi;
 -             break;
 - 
 -         case 'e':
 -             m_angleB -= 0.1f * b2_pi;
 -             break;
 -         }
 - 
 -         m_transformB.Set(m_positionB, m_angleB);
 -     }
 - 
 -     b2Vec2 m_positionB;
 -     float32 m_angleB;
 - 
 -     b2Transform m_transformA;
 -     b2Transform m_transformB;
 -     b2PolygonShape m_polygonA;
 -     b2PolygonShape m_polygonB;
 - };
 - 
 - #endif
 
 
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