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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - #include "../JuceLibraryCode/JuceHeader.h"
 - #include "LightpadComponent.h"
 - 
 - //==============================================================================
 - /**
 -     A struct that handles the setup and layout of the DrumPadGridProgram
 - */
 - struct ColourGrid
 - {
 -     ColourGrid (int cols, int rows)
 -         : numColumns (cols),
 -           numRows (rows)
 -     {
 -         constructGridFillArray();
 -     }
 - 
 -     /** Creates a GridFill object for each pad in the grid and sets its colour
 -         and fill before adding it to an array of GridFill objects
 -     */
 -     void constructGridFillArray()
 -     {
 -         gridFillArray.clear();
 - 
 -         auto counter = 0;
 - 
 -         for (auto i = 0; i < numColumns; ++i)
 -         {
 -             for (auto j = 0; j < numRows; ++j)
 -             {
 -                 DrumPadGridProgram::GridFill fill;
 -                 Colour colourToUse = colourArray.getUnchecked (counter);
 - 
 -                 fill.colour = colourToUse.withBrightness (colourToUse == currentColour ? 1.0f : 0.1f);
 - 
 -                 if (colourToUse == Colours::black)
 -                     fill.fillType = DrumPadGridProgram::GridFill::FillType::hollow;
 -                 else
 -                     fill.fillType = DrumPadGridProgram::GridFill::FillType::filled;
 - 
 -                 gridFillArray.add (fill);
 - 
 -                 if (++counter == colourArray.size())
 -                     counter = 0;
 -             }
 -         }
 -     }
 - 
 -     /** Sets which colour should be active for a given touch co-ordinate. Returns
 -         true if the colour has changed
 -     */
 -     bool setActiveColourForTouch (int x, int y)
 -     {
 -         auto colourHasChanged = false;
 - 
 -         auto xindex = x / 5;
 -         auto yindex = y / 5;
 - 
 -         auto newColour = colourArray.getUnchecked ((yindex * 3) + xindex);
 -         if (currentColour != newColour)
 -         {
 -             currentColour = newColour;
 -             constructGridFillArray();
 -             colourHasChanged = true;
 -         }
 - 
 -         return colourHasChanged;
 -     }
 - 
 -     //==============================================================================
 -     int numColumns, numRows;
 - 
 -     Array<DrumPadGridProgram::GridFill> gridFillArray;
 - 
 -     Array<Colour> colourArray = { Colours::white, Colours::red, Colours::green,
 -                                   Colours::blue, Colours::hotpink, Colours::orange,
 -                                   Colours::magenta, Colours::cyan, Colours::black };
 - 
 -     Colour currentColour = Colours::hotpink;
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourGrid)
 - };
 - 
 - //==============================================================================
 - /**
 -     The main component
 - */
 - class MainComponent   : public Component,
 -                         public TopologySource::Listener,
 -                         private TouchSurface::Listener,
 -                         private ControlButton::Listener,
 -                         private LightpadComponent::Listener,
 -                         private Button::Listener,
 -                         private Slider::Listener,
 -                         private Timer
 - {
 - public:
 -     MainComponent();
 -     ~MainComponent();
 - 
 -     void resized() override;
 - 
 -     /** Overridden from TopologySource::Listener. Called when the topology changes */
 -     void topologyChanged() override;
 - 
 - private:
 -     /** Overridden from TouchSurface::Listener. Called when a Touch is received on the Lightpad */
 -     void touchChanged (TouchSurface&, const TouchSurface::Touch&) override;
 - 
 -     /** Overridden from ControlButton::Listener. Called when a button on the Lightpad is pressed */
 -     void buttonPressed (ControlButton&, Block::Timestamp) override { }
 - 
 -     /** Overridden from ControlButton::Listener. Called when a button on the Lightpad is released */
 -     void buttonReleased (ControlButton&, Block::Timestamp) override;
 - 
 -     void ledClicked (int x, int y, float z) override;
 - 
 -     void buttonClicked (Button*) override;
 - 
 -     void sliderValueChanged (Slider*) override;
 - 
 -     void timerCallback() override;
 - 
 -     /** Removes TouchSurface and ControlButton listeners and sets activeBlock to nullptr */
 -     void detachActiveBlock();
 - 
 -     /** Sets the LEDGrid Program for the selected mode */
 -     void setLEDProgram (Block&);
 - 
 -     void clearLEDs();
 - 
 -     /** Sets an LED on the Lightpad for a given touch co-ordinate and pressure */
 -     void drawLED (uint32 x0, uint32 y0, float z, Colour drawColour);
 - 
 -     /** Redraws the LEDs on the Lightpad from the activeLeds array */
 -     void redrawLEDs();
 - 
 -     //==============================================================================
 -     BitmapLEDProgram* getCanvasProgram()
 -     {
 -         if (activeBlock != nullptr)
 -             return dynamic_cast<BitmapLEDProgram*> (activeBlock->getProgram());
 - 
 -         return nullptr;
 -     }
 - 
 -     DrumPadGridProgram* getPaletteProgram()
 -     {
 -         if (activeBlock != nullptr)
 -             return dynamic_cast<DrumPadGridProgram*> (activeBlock->getProgram());
 - 
 -         return nullptr;
 -     }
 - 
 -     //==============================================================================
 -     /**
 -         A struct that represents an active LED on the Lightpad.
 -         Has a position, colour and brightness.
 -     */
 -     struct ActiveLED
 -     {
 -         uint32 x, y;
 -         Colour colour;
 -         float brightness;
 - 
 -         /** Returns true if this LED occupies the given co-ordinates */
 -         bool occupies (uint32 xPos, uint32 yPos) const
 -         {
 -             return xPos == x && yPos == y;
 -         }
 -     };
 -     Array<ActiveLED> activeLeds;
 - 
 -     int getLEDAt (uint32 x, uint32 y) const
 -     {
 -         for (int i = 0; i < activeLeds.size(); ++i)
 -             if (activeLeds.getReference(i).occupies (x, y))
 -                 return i;
 - 
 -         return -1;
 -     }
 - 
 -     //==============================================================================
 -     enum DisplayMode
 -     {
 -         colourPalette = 0,
 -         canvas
 -     };
 -     DisplayMode currentMode = colourPalette;
 - 
 -     //==============================================================================
 -     ColourGrid layout { 3, 3 };
 -     PhysicalTopologySource topologySource;
 -     Block::Ptr activeBlock;
 - 
 -     float scaleX = 0.0;
 -     float scaleY = 0.0;
 - 
 -     bool doublePress = false;
 - 
 -     Label infoLabel;
 -     LightpadComponent lightpadComponent;
 -     TextButton clearButton;
 -     LEDComponent brightnessLED;
 -     Slider brightnessSlider;
 - 
 -    #if JUCE_IOS
 -     TextButton connectButton;
 -    #endif
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainComponent)
 - };
 
 
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