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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - /** An abstract interface which represents a UI element that supports a text interface.
 - 
 -     A UI element can use this interface to provide extended textual information which
 -     cannot be conveyed using just the title, description, and help text properties of
 -     AccessibilityHandler. This is typically for text that an accessibility client might
 -     want to read line-by-line, or provide text selection and input for.
 - 
 -     @tags{Accessibility}
 - */
 - class JUCE_API  AccessibilityTextInterface
 - {
 - public:
 -     /** Destructor. */
 -     virtual ~AccessibilityTextInterface() = default;
 - 
 -     /** Returns true if the text being displayed is protected and should not be
 -         exposed to the user, for example a password entry field.
 -     */
 -     virtual bool isDisplayingProtectedText() const = 0;
 - 
 -     /** Returns true if the text being displayed is read-only or false if editable. */
 -     virtual bool isReadOnly() const = 0;
 - 
 -     /** Returns the total number of characters in the text element. */
 -     virtual int getTotalNumCharacters() const = 0;
 - 
 -     /** Returns the range of characters that are currently selected, or an empty
 -         range if nothing is selected.
 -     */
 -     virtual Range<int> getSelection() const = 0;
 - 
 -     /** Selects a section of the text. */
 -     virtual void setSelection (Range<int> newRange) = 0;
 - 
 -     /** Gets the current text insertion position, if supported. */
 -     virtual int getTextInsertionOffset() const = 0;
 - 
 -     /** Returns a section of text. */
 -     virtual String getText (Range<int> range) const = 0;
 - 
 -     /** Replaces the text with a new string. */
 -     virtual void setText (const String& newText) = 0;
 - 
 -     /** Returns the bounding box in screen coordinates for a range of text.
 -         As the range may span multiple lines, this method returns a RectangleList.
 -     */
 -     virtual RectangleList<int> getTextBounds (Range<int> textRange) const = 0;
 - 
 -     /** Returns the index of the character at a given position in screen coordinates. */
 -     virtual int getOffsetAtPoint (Point<int> point) const = 0;
 - };
 - 
 - } // namespace juce
 
 
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