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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_POINT_H_INCLUDED
 - #define JUCE_POINT_H_INCLUDED
 - 
 - 
 - //==============================================================================
 - /**
 -     A pair of (x, y) coordinates.
 - 
 -     The ValueType template should be a primitive type such as int, float, double,
 -     rather than a class.
 - 
 -     @see Line, Path, AffineTransform
 - */
 - template <typename ValueType>
 - class Point
 - {
 - public:
 -     /** Creates a point at the origin */
 -     Point() noexcept : x(), y() {}
 - 
 -     /** Creates a copy of another point. */
 -     Point (const Point& other) noexcept : x (other.x), y (other.y)  {}
 - 
 -     /** Creates a point from an (x, y) position. */
 -     Point (ValueType initialX, ValueType initialY) noexcept : x (initialX), y (initialY) {}
 - 
 -     //==============================================================================
 -     /** Copies this point from another one. */
 -     Point& operator= (const Point& other) noexcept                  { x = other.x; y = other.y; return *this; }
 - 
 -     inline bool operator== (Point other) const noexcept             { return x == other.x && y == other.y; }
 -     inline bool operator!= (Point other) const noexcept             { return x != other.x || y != other.y; }
 - 
 -     /** Returns true if the point is (0, 0). */
 -     bool isOrigin() const noexcept                                  { return x == ValueType() && y == ValueType(); }
 - 
 -     /** Returns true if the coordinates are finite values. */
 -     inline bool isFinite() const noexcept                           { return juce_isfinite(x) && juce_isfinite(y); }
 - 
 -     /** Returns the point's x coordinate. */
 -     inline ValueType getX() const noexcept                          { return x; }
 - 
 -     /** Returns the point's y coordinate. */
 -     inline ValueType getY() const noexcept                          { return y; }
 - 
 -     /** Sets the point's x coordinate. */
 -     inline void setX (ValueType newX) noexcept                      { x = newX; }
 - 
 -     /** Sets the point's y coordinate. */
 -     inline void setY (ValueType newY) noexcept                      { y = newY; }
 - 
 -     /** Returns a point which has the same Y position as this one, but a new X. */
 -     Point withX (ValueType newX) const noexcept                     { return Point (newX, y); }
 - 
 -     /** Returns a point which has the same X position as this one, but a new Y. */
 -     Point withY (ValueType newY) const noexcept                     { return Point (x, newY); }
 - 
 -     /** Changes the point's x and y coordinates. */
 -     void setXY (ValueType newX, ValueType newY) noexcept            { x = newX; y = newY; }
 - 
 -     /** Adds a pair of coordinates to this value. */
 -     void addXY (ValueType xToAdd, ValueType yToAdd) noexcept        { x += xToAdd; y += yToAdd; }
 - 
 -     //==============================================================================
 -     /** Returns a point with a given offset from this one. */
 -     Point translated (ValueType deltaX, ValueType deltaY) const noexcept    { return Point (x + deltaX, y + deltaY); }
 - 
 -     /** Adds two points together */
 -     Point operator+ (Point other) const noexcept                    { return Point (x + other.x, y + other.y); }
 - 
 -     /** Adds another point's coordinates to this one */
 -     Point& operator+= (Point other) noexcept                        { x += other.x; y += other.y; return *this; }
 - 
 -     /** Subtracts one points from another */
 -     Point operator- (Point other) const noexcept                    { return Point (x - other.x, y - other.y); }
 - 
 -     /** Subtracts another point's coordinates to this one */
 -     Point& operator-= (Point other) noexcept                        { x -= other.x; y -= other.y; return *this; }
 - 
 -     /** Multiplies two points together */
 -     template <typename OtherType>
 -     Point operator* (Point<OtherType> other) const noexcept         { return Point ((ValueType) (x * other.x), (ValueType) (y * other.y)); }
 - 
 -     /** Multiplies another point's coordinates to this one */
 -     template <typename OtherType>
 -     Point& operator*= (Point<OtherType> other) noexcept             { *this = *this * other; return *this; }
 - 
 -     /** Divides one point by another */
 -     template <typename OtherType>
 -     Point operator/ (Point<OtherType> other) const noexcept         { return Point ((ValueType) (x / other.x), (ValueType) (y / other.y)); }
 - 
 -     /** Divides this point's coordinates by another */
 -     template <typename OtherType>
 -     Point& operator/= (Point<OtherType> other) noexcept             { *this = *this / other; return *this; }
 - 
 -     /** Returns a point whose coordinates are multiplied by a given scalar value. */
 -     template <typename FloatType>
 -     Point operator* (FloatType multiplier) const noexcept           { return Point ((ValueType) (x * multiplier), (ValueType) (y * multiplier)); }
 - 
 -     /** Returns a point whose coordinates are divided by a given scalar value. */
 -     template <typename FloatType>
 -     Point operator/ (FloatType divisor) const noexcept              { return Point ((ValueType) (x / divisor), (ValueType) (y / divisor)); }
 - 
 -     /** Multiplies the point's coordinates by a scalar value. */
 -     template <typename FloatType>
 -     Point& operator*= (FloatType multiplier) noexcept               { x = (ValueType) (x * multiplier); y = (ValueType) (y * multiplier); return *this; }
 - 
 -     /** Divides the point's coordinates by a scalar value. */
 -     template <typename FloatType>
 -     Point& operator/= (FloatType divisor) noexcept                  { x = (ValueType) (x / divisor); y = (ValueType) (y / divisor); return *this; }
 - 
 -     /** Returns the inverse of this point. */
 -     Point operator-() const noexcept                                { return Point (-x, -y); }
 - 
 -     //==============================================================================
 -     /** This type will be double if the Point's type is double, otherwise it will be float. */
 -     typedef typename TypeHelpers::SmallestFloatType<ValueType>::type FloatType;
 - 
 -     //==============================================================================
 -     /** Returns the straight-line distance between this point and the origin. */
 -     ValueType getDistanceFromOrigin() const noexcept                { return juce_hypot (x, y); }
 - 
 -     /** Returns the straight-line distance between this point and another one. */
 -     ValueType getDistanceFrom (Point other) const noexcept          { return juce_hypot (x - other.x, y - other.y); }
 - 
 -     /** Returns the angle from this point to another one.
 - 
 -         The return value is the number of radians clockwise from the 12 o'clock direction,
 -         where this point is the centre and the other point is on the circumference.
 -     */
 -     FloatType getAngleToPoint (Point other) const noexcept
 -     {
 -         return static_cast<FloatType> (std::atan2 (static_cast<FloatType> (other.x - x),
 -                                                    static_cast<FloatType> (y - other.y)));
 -     }
 - 
 -     /** Returns the point that would be reached by rotating this point clockwise
 -         about the origin by the specified angle.
 -     */
 -     Point rotatedAboutOrigin (ValueType angleRadians) const noexcept
 -     {
 -         return Point (x * std::cos (angleRadians) - y * std::sin (angleRadians),
 -                       x * std::sin (angleRadians) + y * std::cos (angleRadians));
 -     }
 - 
 -     /** Taking this point to be the centre of a circle, this returns a point on its circumference.
 -         @param radius   the radius of the circle.
 -         @param angle    the angle of the point, in radians clockwise from the 12 o'clock position.
 -     */
 -     Point<FloatType> getPointOnCircumference (float radius, float angle) const noexcept
 -     {
 -         return Point<FloatType> (static_cast<FloatType> (x + radius * std::sin (angle)),
 -                                  static_cast<FloatType> (y - radius * std::cos (angle)));
 -     }
 - 
 -     /** Taking this point to be the centre of an ellipse, this returns a point on its circumference.
 -         @param radiusX  the horizontal radius of the circle.
 -         @param radiusY  the vertical radius of the circle.
 -         @param angle    the angle of the point, in radians clockwise from the 12 o'clock position.
 -     */
 -     Point<FloatType> getPointOnCircumference (float radiusX, float radiusY, float angle) const noexcept
 -     {
 -         return Point<FloatType> (static_cast<FloatType> (x + radiusX * std::sin (angle)),
 -                                  static_cast<FloatType> (y - radiusY * std::cos (angle)));
 -     }
 - 
 -     /** Returns the dot-product of two points (x1 * x2 + y1 * y2). */
 -     FloatType getDotProduct (Point other) const noexcept          { return x * other.x + y * other.y; }
 - 
 -     //==============================================================================
 -     /** Uses a transform to change the point's coordinates.
 -         This will only compile if ValueType = float!
 - 
 -         @see AffineTransform::transformPoint
 -     */
 -     void applyTransform (const AffineTransform& transform) noexcept     { transform.transformPoint (x, y); }
 - 
 -     /** Returns the position of this point, if it is transformed by a given AffineTransform. */
 -     Point transformedBy (const AffineTransform& transform) const noexcept
 -     {
 -         return Point (static_cast<ValueType> (transform.mat00 * x + transform.mat01 * y + transform.mat02),
 -                       static_cast<ValueType> (transform.mat10 * x + transform.mat11 * y + transform.mat12));
 -     }
 - 
 -     //==============================================================================
 -     /** Casts this point to a Point<int> object. */
 -     Point<int> toInt() const noexcept                             { return Point<int> (static_cast<int> (x), static_cast<int> (y)); }
 - 
 -     /** Casts this point to a Point<float> object. */
 -     Point<float> toFloat() const noexcept                         { return Point<float> (static_cast<float> (x), static_cast<float> (y)); }
 - 
 -     /** Casts this point to a Point<double> object. */
 -     Point<double> toDouble() const noexcept                       { return Point<double> (static_cast<double> (x), static_cast<double> (y)); }
 - 
 -     /** Casts this point to a Point<int> object using roundToInt() to convert the values. */
 -     Point<int> roundToInt() const noexcept                        { return Point<int> (juce::roundToInt (x), juce::roundToInt (y)); }
 - 
 -     /** Returns the point as a string in the form "x, y". */
 -     String toString() const                                       { return String (x) + ", " + String (y); }
 - 
 -     //==============================================================================
 -     ValueType x; /**< The point's X coordinate. */
 -     ValueType y; /**< The point's Y coordinate. */
 - };
 - 
 - 
 - #endif   // JUCE_POINT_H_INCLUDED
 
 
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