The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__
  18. #define __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__
  19. //==============================================================================
  20. /**
  21. A component containing controls to let the user change the audio settings of
  22. an AudioDeviceManager object.
  23. Very easy to use - just create one of these and show it to the user.
  24. @see AudioDeviceManager
  25. */
  26. class JUCE_API AudioDeviceSelectorComponent : public Component,
  27. private ComboBoxListener, // (can't use ComboBox::Listener due to idiotic VC2005 bug)
  28. private ChangeListener
  29. {
  30. public:
  31. //==============================================================================
  32. /** Creates the component.
  33. If your app needs only output channels, you might ask for a maximum of 0 input
  34. channels, and the component won't display any options for choosing the input
  35. channels. And likewise if you're doing an input-only app.
  36. @param deviceManager the device manager that this component should control
  37. @param minAudioInputChannels the minimum number of audio input channels that the application needs
  38. @param maxAudioInputChannels the maximum number of audio input channels that the application needs
  39. @param minAudioOutputChannels the minimum number of audio output channels that the application needs
  40. @param maxAudioOutputChannels the maximum number of audio output channels that the application needs
  41. @param showMidiInputOptions if true, the component will allow the user to select which midi inputs are enabled
  42. @param showMidiOutputSelector if true, the component will let the user choose a default midi output device
  43. @param showChannelsAsStereoPairs if true, channels will be treated as pairs; if false, channels will be
  44. treated as a set of separate mono channels.
  45. @param hideAdvancedOptionsWithButton if true, only the minimum amount of UI components
  46. are shown, with an "advanced" button that shows the rest of them
  47. */
  48. AudioDeviceSelectorComponent (AudioDeviceManager& deviceManager,
  49. const int minAudioInputChannels,
  50. const int maxAudioInputChannels,
  51. const int minAudioOutputChannels,
  52. const int maxAudioOutputChannels,
  53. const bool showMidiInputOptions,
  54. const bool showMidiOutputSelector,
  55. const bool showChannelsAsStereoPairs,
  56. const bool hideAdvancedOptionsWithButton);
  57. /** Destructor */
  58. ~AudioDeviceSelectorComponent();
  59. /** The device manager that this component is controlling */
  60. AudioDeviceManager& deviceManager;
  61. //==============================================================================
  62. /** @internal */
  63. void resized();
  64. /** @internal */
  65. void childBoundsChanged (Component*);
  66. private:
  67. //==============================================================================
  68. ScopedPointer<ComboBox> deviceTypeDropDown;
  69. ScopedPointer<Label> deviceTypeDropDownLabel;
  70. ScopedPointer<Component> audioDeviceSettingsComp;
  71. String audioDeviceSettingsCompType;
  72. const int minOutputChannels, maxOutputChannels, minInputChannels, maxInputChannels;
  73. const bool showChannelsAsStereoPairs;
  74. const bool hideAdvancedOptionsWithButton;
  75. class MidiInputSelectorComponentListBox;
  76. friend class ScopedPointer<MidiInputSelectorComponentListBox>;
  77. ScopedPointer<MidiInputSelectorComponentListBox> midiInputsList;
  78. ScopedPointer<ComboBox> midiOutputSelector;
  79. ScopedPointer<Label> midiInputsLabel, midiOutputLabel;
  80. void comboBoxChanged (ComboBox*);
  81. void changeListenerCallback (ChangeBroadcaster*);
  82. void updateAllControls();
  83. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioDeviceSelectorComponent)
  84. };
  85. #endif // __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__