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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
 -                                       const int alphaBits_,
 -                                       const int depthBufferBits_,
 -                                       const int stencilBufferBits_) noexcept
 -     : redBits (bitsPerRGBComponent),
 -       greenBits (bitsPerRGBComponent),
 -       blueBits (bitsPerRGBComponent),
 -       alphaBits (alphaBits_),
 -       depthBufferBits (depthBufferBits_),
 -       stencilBufferBits (stencilBufferBits_),
 -       accumulationBufferRedBits (0),
 -       accumulationBufferGreenBits (0),
 -       accumulationBufferBlueBits (0),
 -       accumulationBufferAlphaBits (0),
 -       multisamplingLevel (0)
 - {
 - }
 - 
 - static auto tie (const OpenGLPixelFormat& fmt)
 - {
 -     return std::tie (fmt.redBits,
 -                      fmt.greenBits,
 -                      fmt.blueBits,
 -                      fmt.alphaBits,
 -                      fmt.depthBufferBits,
 -                      fmt.stencilBufferBits,
 -                      fmt.accumulationBufferRedBits,
 -                      fmt.accumulationBufferGreenBits,
 -                      fmt.accumulationBufferBlueBits,
 -                      fmt.accumulationBufferAlphaBits,
 -                      fmt.multisamplingLevel);
 - }
 - 
 - bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
 - {
 -     return tie (*this) == tie (other);
 - }
 - 
 - bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
 - {
 -     return ! operator== (other);
 - }
 - 
 - } // namespace juce
 
 
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