The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules ceb556876a Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc. 13 years ago
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
juce_Component.cpp Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc. 13 years ago
juce_Component.h Introjucer: minor internal stuff. 13 years ago
juce_ComponentListener.cpp (automated whitespace clean-up) 13 years ago
juce_ComponentListener.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
juce_Desktop.cpp Replaced the badly-named method Array::removeValue() with two new methods: removeFirstMatchingValue() and removeAllInstancesOf(). If you call the old method anywhere, you can just replace any calls with removeFirstMatchingValue(), which does the same job, but whose name makes it clear that not all instances of the value will be removed. 13 years ago
juce_Desktop.h New class Desktop::Displays, which now handles all display size information and replaces some methods that were in Desktop. Also now supports display scaling values. See Desktop::getDisplays(). 13 years ago
juce_ModalComponentManager.cpp (automated whitespace clean-up) 13 years ago
juce_ModalComponentManager.h Modal component deletion fix. Minor addition to ComponentAnimator. 13 years ago