|
- /*
- ==============================================================================
-
- This file is part of the JUCE examples.
- Copyright (c) 2017 - ROLI Ltd.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
- WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
- PURPOSE, ARE DISCLAIMED.
-
- ==============================================================================
- */
-
- #pragma once
-
- #include "../JuceLibraryCode/JuceHeader.h"
-
- #ifndef PIP_DEMO_UTILITIES_INCLUDED
- #define PIP_DEMO_UTILITIES_INCLUDED 1
- #endif
-
- //==============================================================================
- /*
- This file contains a bunch of miscellaneous utilities that are
- used by the various demos.
- */
-
- //==============================================================================
- inline Colour getRandomColour (float brightness) noexcept
- {
- return Colour::fromHSV (Random::getSystemRandom().nextFloat(), 0.5f, brightness, 1.0f);
- }
-
- inline Colour getRandomBrightColour() noexcept { return getRandomColour (0.8f); }
- inline Colour getRandomDarkColour() noexcept { return getRandomColour (0.3f); }
-
- inline Colour getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour uiColour, Colour fallback = Colour (0xff4d4d4d)) noexcept
- {
- if (auto* v4 = dynamic_cast<LookAndFeel_V4*> (&LookAndFeel::getDefaultLookAndFeel()))
- return v4->getCurrentColourScheme().getUIColour (uiColour);
-
- return fallback;
- }
-
- inline File getExamplesDirectory() noexcept
- {
- #ifdef PIP_JUCE_EXAMPLES_DIRECTORY
- MemoryOutputStream mo;
-
- auto success = Base64::convertFromBase64 (mo, JUCE_STRINGIFY (PIP_JUCE_EXAMPLES_DIRECTORY));
- jassert (success);
-
- return mo.toString();
- #else
- auto currentFile = File::getSpecialLocation (File::SpecialLocationType::currentExecutableFile);
- auto exampleDir = currentFile.getParentDirectory().getChildFile ("examples");
-
- if (exampleDir.exists())
- return exampleDir;
-
- int numTries = 0; // keep track of the number of parent directories so we don't go on endlessly
-
- while (currentFile.getFileName() != "examples" && numTries++ < 15)
- currentFile = currentFile.getParentDirectory();
-
- return currentFile;
- #endif
- }
-
- inline InputStream* createAssetInputStream (const char* resourcePath)
- {
- #if JUCE_ANDROID
- ZipFile apkZip (File::getSpecialLocation (File::invokedExecutableFile));
- return apkZip.createStreamForEntry (apkZip.getIndexOfFileName ("assets/" + String (resourcePath)));
- #else
- #if JUCE_IOS
- auto assetsDir = File::getSpecialLocation (File::currentExecutableFile)
- .getParentDirectory().getChildFile ("Assets");
- #else
- auto assetsDir = getExamplesDirectory().getChildFile ("Assets");
- #endif
-
- auto resourceFile = assetsDir.getChildFile (resourcePath);
- jassert (resourceFile.existsAsFile());
-
- return resourceFile.createInputStream();
- #endif
- }
-
- inline Image getImageFromAssets (const char* assetName)
- {
- auto hashCode = (String (assetName) + "@juce_demo_assets").hashCode64();
- auto img = ImageCache::getFromHashCode (hashCode);
-
- if (img.isNull())
- {
- ScopedPointer<InputStream> juceIconStream (createAssetInputStream (assetName));
-
- if (juceIconStream == nullptr)
- return {};
-
- img = ImageFileFormat::loadFrom (*juceIconStream);
-
- ImageCache::addImageToCache (img, hashCode);
- }
-
- return img;
- }
-
- inline String loadEntireAssetIntoString (const char* assetName)
- {
- ScopedPointer<InputStream> input (createAssetInputStream (assetName));
-
- if (input == nullptr)
- return {};
-
- return input->readString();
- }
-
- //==============================================================================
- inline Path getJUCELogoPath()
- {
- return Drawable::parseSVGPath (
- "M250,301.3c-37.2,0-67.5-30.3-67.5-67.5s30.3-67.5,67.5-67.5s67.5,30.3,67.5,67.5S287.2,301.3,250,301.3zM250,170.8c-34.7,0-63,28.3-63,63s28.3,63,63,63s63-28.3,63-63S284.7,170.8,250,170.8z"
- "M247.8,180.4c0-2.3-1.8-4.1-4.1-4.1c-0.2,0-0.3,0-0.5,0c-10.6,1.2-20.6,5.4-29,12c-1,0.8-1.5,1.8-1.6,2.9c-0.1,1.2,0.4,2.3,1.3,3.2l32.5,32.5c0.5,0.5,1.4,0.1,1.4-0.6V180.4z"
- "M303.2,231.6c1.2,0,2.3-0.4,3.1-1.2c0.9-0.9,1.3-2.1,1.1-3.3c-1.2-10.6-5.4-20.6-12-29c-0.8-1-1.9-1.6-3.2-1.6c-1.1,0-2.1,0.5-3,1.3l-32.5,32.5c-0.5,0.5-0.1,1.4,0.6,1.4L303.2,231.6z"
- "M287.4,191.3c-0.1-1.1-0.6-2.2-1.6-2.9c-8.4-6.6-18.4-10.8-29-12c-0.2,0-0.3,0-0.5,0c-2.3,0-4.1,1.9-4.1,4.1v46c0,0.7,0.9,1.1,1.4,0.6l32.5-32.5C287,193.6,287.5,192.5,287.4,191.3z"
- "M252.2,287.2c0,2.3,1.8,4.1,4.1,4.1c0.2,0,0.3,0,0.5,0c10.6-1.2,20.6-5.4,29-12c1-0.8,1.5-1.8,1.6-2.9c0.1-1.2-0.4-2.3-1.3-3.2l-32.5-32.5c-0.5-0.5-1.4-0.1-1.4,0.6V287.2z"
- "M292.3,271.2L292.3,271.2c1.2,0,2.4-0.6,3.2-1.6c6.6-8.4,10.8-18.4,12-29c0.1-1.2-0.3-2.4-1.1-3.3c-0.8-0.8-1.9-1.2-3.1-1.2l-45.9,0c-0.7,0-1.1,0.9-0.6,1.4l32.5,32.5C290.2,270.8,291.2,271.2,292.3,271.2z"
- "M207.7,196.4c-1.2,0-2.4,0.6-3.2,1.6c-6.6,8.4-10.8,18.4-12,29c-0.1,1.2,0.3,2.4,1.1,3.3c0.8,0.8,1.9,1.2,3.1,1.2l45.9,0c0.7,0,1.1-0.9,0.6-1.4l-32.5-32.5C209.8,196.8,208.8,196.4,207.7,196.4z"
- "M242.6,236.1l-45.9,0c-1.2,0-2.3,0.4-3.1,1.2c-0.9,0.9-1.3,2.1-1.1,3.3c1.2,10.6,5.4,20.6,12,29c0.8,1,1.9,1.6,3.2,1.6c1.1,0,2.1-0.5,3-1.3c0,0,0,0,0,0l32.5-32.5C243.7,236.9,243.4,236.1,242.6,236.1z"
- "M213.8,273.1L213.8,273.1c-0.9,0.9-1.3,2-1.3,3.2c0.1,1.1,0.6,2.2,1.6,2.9c8.4,6.6,18.4,10.8,29,12c0.2,0,0.3,0,0.5,0h0c1.2,0,2.3-0.5,3.1-1.4c0.7-0.8,1-1.8,1-2.9v-45.9c0-0.7-0.9-1.1-1.4-0.6l-13.9,13.9L213.8,273.1z"
- "M197.2,353c-4.1,0-7.4-1.5-10.4-5.4l4-3.5c2,2.6,3.9,3.6,6.4,3.6c4.4,0,7.4-3.3,7.4-8.3v-24.7h5.6v24.7C210.2,347.5,204.8,353,197.2,353z"
- "M232.4,353c-8.1,0-15-6-15-15.8v-22.5h5.6v22.2c0,6.6,3.9,10.8,9.5,10.8c5.6,0,9.5-4.3,9.5-10.8v-22.2h5.6v22.5C247.5,347,240.5,353,232.4,353z"
- "M272,353c-10.8,0-19.5-8.6-19.5-19.3c0-10.8,8.8-19.3,19.5-19.3c4.8,0,9,1.6,12.3,4.4l-3.3,4.1c-3.4-2.4-5.7-3.2-8.9-3.2c-7.7,0-13.8,6.2-13.8,14.1c0,7.9,6.1,14.1,13.8,14.1c3.1,0,5.6-1,8.8-3.2l3.3,4.1C280.1,351.9,276.4,353,272,353z"
- "M290.4,352.5v-37.8h22.7v5H296v11.2h16.5v5H296v11.6h17.2v5H290.4z");
- }
-
- //==============================================================================
- #if JUCE_MODULE_AVAILABLE_juce_gui_extra
- inline CodeEditorComponent::ColourScheme getDarkCodeEditorColourScheme()
- {
- struct Type
- {
- const char* name;
- juce::uint32 colour;
- };
-
- const Type types[] =
- {
- { "Error", 0xffe60000 },
- { "Comment", 0xff72d20c },
- { "Keyword", 0xffee6f6f },
- { "Operator", 0xffc4eb19 },
- { "Identifier", 0xffcfcfcf },
- { "Integer", 0xff42c8c4 },
- { "Float", 0xff885500 },
- { "String", 0xffbc45dd },
- { "Bracket", 0xff058202 },
- { "Punctuation", 0xffcfbeff },
- { "Preprocessor Text", 0xfff8f631 }
- };
-
- CodeEditorComponent::ColourScheme cs;
-
- for (auto& t : types)
- cs.set (t.name, Colour (t.colour));
-
- return cs;
- }
-
- inline CodeEditorComponent::ColourScheme getLightCodeEditorColourScheme()
- {
- struct Type
- {
- const char* name;
- juce::uint32 colour;
- };
-
- const Type types[] =
- {
- { "Error", 0xffcc0000 },
- { "Comment", 0xff00aa00 },
- { "Keyword", 0xff0000cc },
- { "Operator", 0xff225500 },
- { "Identifier", 0xff000000 },
- { "Integer", 0xff880000 },
- { "Float", 0xff885500 },
- { "String", 0xff990099 },
- { "Bracket", 0xff000055 },
- { "Punctuation", 0xff004400 },
- { "Preprocessor Text", 0xff660000 }
- };
-
- CodeEditorComponent::ColourScheme cs;
-
- for (auto& t : types)
- cs.set (t.name, Colour (t.colour));
-
- return cs;
- }
- #endif
-
- //==============================================================================
- // This is basically a sawtooth wave generator - maps a value that bounces between
- // 0.0 and 1.0 at a random speed
- struct BouncingNumber
- {
- BouncingNumber()
- : speed (0.0004 + 0.0007 * Random::getSystemRandom().nextDouble()),
- phase (Random::getSystemRandom().nextDouble())
- {
- }
-
- float getValue() const
- {
- double v = fmod (phase + speed * Time::getMillisecondCounterHiRes(), 2.0);
- return (float) (v >= 1.0 ? (2.0 - v) : v);
- }
-
- protected:
- double speed, phase;
- };
-
- struct SlowerBouncingNumber : public BouncingNumber
- {
- SlowerBouncingNumber()
- {
- speed *= 0.3;
- }
- };
|