The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. //==============================================================================
  22. /**
  23. Maintains an ongoing measurement of the proportion of time which is being
  24. spent inside an audio callback.
  25. */
  26. class JUCE_API AudioProcessLoadMeasurer
  27. {
  28. public:
  29. /** */
  30. AudioProcessLoadMeasurer();
  31. /** Destructor. */
  32. ~AudioProcessLoadMeasurer();
  33. //==============================================================================
  34. /** Resets the state. */
  35. void reset();
  36. /** Resets the counter, in preparation for use with the given sample rate and block size. */
  37. void reset (double sampleRate, int blockSize);
  38. /** Returns the current load as a proportion 0 to 1.0 */
  39. double getLoadAsProportion() const;
  40. /** Returns the current load as a percentage 0 to 100.0 */
  41. double getLoadAsPercentage() const;
  42. /** Returns the number of over- (or under-) runs recorded since the state was reset. */
  43. int getXRunCount() const;
  44. //==============================================================================
  45. /** This class measures the time between its construction and destruction and
  46. adds it to an AudioProcessLoadMeasurer.
  47. e.g.
  48. @code
  49. {
  50. AudioProcessLoadMeasurer::ScopedTimer timer (myProcessLoadMeasurer);
  51. myCallback->doTheCallback();
  52. }
  53. @endcode
  54. */
  55. struct JUCE_API ScopedTimer
  56. {
  57. ScopedTimer (AudioProcessLoadMeasurer&);
  58. ~ScopedTimer();
  59. private:
  60. AudioProcessLoadMeasurer& owner;
  61. double startTime;
  62. JUCE_DECLARE_NON_COPYABLE (ScopedTimer)
  63. };
  64. /** Can be called manually to add the time of a callback to the stats.
  65. Normally you probably would never call this - it's simpler and more robust to
  66. use a ScopedTimer to measure the time using an RAII pattern.
  67. */
  68. void registerBlockRenderTime (double millisecondsTaken);
  69. private:
  70. double cpuUsageMs = 0, timeToCpuScale = 0, msPerBlock = 0;
  71. int xruns = 0;
  72. };
  73. } // namespace juce