The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. GlowEffect::GlowEffect()
  19. : radius (2.0f),
  20. colour (Colours::white)
  21. {
  22. }
  23. GlowEffect::~GlowEffect()
  24. {
  25. }
  26. void GlowEffect::setGlowProperties (const float newRadius,
  27. const Colour& newColour)
  28. {
  29. radius = newRadius;
  30. colour = newColour;
  31. }
  32. void GlowEffect::applyEffect (Image& image, Graphics& g, float scaleFactor, float alpha)
  33. {
  34. Image temp (image.getFormat(), image.getWidth(), image.getHeight(), true);
  35. ImageConvolutionKernel blurKernel (roundToInt (radius * scaleFactor * 2.0f));
  36. blurKernel.createGaussianBlur (radius);
  37. blurKernel.rescaleAllValues (radius);
  38. blurKernel.applyToImage (temp, image, image.getBounds());
  39. g.setColour (colour.withMultipliedAlpha (alpha));
  40. g.drawImageAt (temp, 0, 0, true);
  41. g.setOpacity (alpha);
  42. g.drawImageAt (image, 0, 0, false);
  43. }