The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 1e9e6cbf79 New methods for Graphics, CallOutBox. 13 years ago
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juce_GraphicsContext.cpp New methods for Graphics, CallOutBox. 13 years ago
juce_GraphicsContext.h New methods for Graphics, CallOutBox. 13 years ago
juce_LowLevelGraphicsContext.h Fixes to deal with effect rendering in retina displays, e.g. drop-shadows, etc. 13 years ago
juce_LowLevelGraphicsPostScriptRenderer.cpp Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
juce_LowLevelGraphicsPostScriptRenderer.h OpenGL renderer optimisations. 13 years ago
juce_LowLevelGraphicsSoftwareRenderer.cpp Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code. 13 years ago
juce_LowLevelGraphicsSoftwareRenderer.h Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code. 13 years ago