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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__
- #define __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__
-
-
- //==============================================================================
- /**
- A component containing controls to let the user change the audio settings of
- an AudioDeviceManager object.
-
- Very easy to use - just create one of these and show it to the user.
-
- @see AudioDeviceManager
- */
- class JUCE_API AudioDeviceSelectorComponent : public Component,
- private ComboBoxListener, // (can't use ComboBox::Listener due to idiotic VC2005 bug)
- private ChangeListener
- {
- public:
- //==============================================================================
- /** Creates the component.
-
- If your app needs only output channels, you might ask for a maximum of 0 input
- channels, and the component won't display any options for choosing the input
- channels. And likewise if you're doing an input-only app.
-
- @param deviceManager the device manager that this component should control
- @param minAudioInputChannels the minimum number of audio input channels that the application needs
- @param maxAudioInputChannels the maximum number of audio input channels that the application needs
- @param minAudioOutputChannels the minimum number of audio output channels that the application needs
- @param maxAudioOutputChannels the maximum number of audio output channels that the application needs
- @param showMidiInputOptions if true, the component will allow the user to select which midi inputs are enabled
- @param showMidiOutputSelector if true, the component will let the user choose a default midi output device
- @param showChannelsAsStereoPairs if true, channels will be treated as pairs; if false, channels will be
- treated as a set of separate mono channels.
- @param hideAdvancedOptionsWithButton if true, only the minimum amount of UI components
- are shown, with an "advanced" button that shows the rest of them
- */
- AudioDeviceSelectorComponent (AudioDeviceManager& deviceManager,
- const int minAudioInputChannels,
- const int maxAudioInputChannels,
- const int minAudioOutputChannels,
- const int maxAudioOutputChannels,
- const bool showMidiInputOptions,
- const bool showMidiOutputSelector,
- const bool showChannelsAsStereoPairs,
- const bool hideAdvancedOptionsWithButton);
-
- /** Destructor */
- ~AudioDeviceSelectorComponent();
-
-
- //==============================================================================
- /** @internal */
- void resized();
- /** @internal */
- void childBoundsChanged (Component*);
-
- private:
- //==============================================================================
- AudioDeviceManager& deviceManager;
- ScopedPointer<ComboBox> deviceTypeDropDown;
- ScopedPointer<Label> deviceTypeDropDownLabel;
- ScopedPointer<Component> audioDeviceSettingsComp;
- String audioDeviceSettingsCompType;
- const int minOutputChannels, maxOutputChannels, minInputChannels, maxInputChannels;
- const bool showChannelsAsStereoPairs;
- const bool hideAdvancedOptionsWithButton;
-
- class MidiInputSelectorComponentListBox;
- friend class ScopedPointer<MidiInputSelectorComponentListBox>;
- ScopedPointer<MidiInputSelectorComponentListBox> midiInputsList;
- ScopedPointer<ComboBox> midiOutputSelector;
- ScopedPointer<Label> midiInputsLabel, midiOutputLabel;
-
- void comboBoxChanged (ComboBox*);
- void changeListenerCallback (ChangeBroadcaster*);
- void updateAllControls();
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioDeviceSelectorComponent);
- };
-
-
- #endif // __JUCE_AUDIODEVICESELECTORCOMPONENT_JUCEHEADER__
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