The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-9 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCER_COMPONENTDOCUMENT_JUCEHEADER__
  19. #define __JUCER_COMPONENTDOCUMENT_JUCEHEADER__
  20. #include "../jucer_Headers.h"
  21. #include "jucer_Project.h"
  22. //==============================================================================
  23. class ComponentDocument
  24. {
  25. public:
  26. //==============================================================================
  27. ComponentDocument (Project* project, const File& cppFile);
  28. ~ComponentDocument();
  29. static bool isComponentFile (const File& file);
  30. bool save();
  31. bool reload();
  32. bool hasChangedSinceLastSave();
  33. typedef SelectedItemSet<uint32> SelectedItems;
  34. //==============================================================================
  35. int getNumComponents() const;
  36. const ValueTree getComponent (int index) const;
  37. Component* createComponent (int index) const;
  38. void updateComponent (Component* comp) const;
  39. bool containsComponent (Component* comp) const;
  40. const ValueTree getComponentState (Component* comp) const;
  41. bool isStateForComponent (const ValueTree& storedState, Component* comp) const;
  42. void addNewComponentMenuItems (PopupMenu& menu) const;
  43. void performNewComponentMenuItem (int menuResultCode);
  44. //==============================================================================
  45. enum ResizeZones
  46. {
  47. zoneL = 1,
  48. zoneR = 2,
  49. zoneT = 4,
  50. zoneB = 8
  51. };
  52. void beginDrag (const Array<Component*>& items, const MouseEvent& e,
  53. const ResizableBorderComponent::Zone& zone);
  54. void continueDrag (const MouseEvent& e);
  55. void endDrag (const MouseEvent& e);
  56. //==============================================================================
  57. ValueTree& getRoot() { return root; }
  58. UndoManager* getUndoManager() throw() { return &undoManager; }
  59. private:
  60. Project* project;
  61. File cppFile;
  62. ValueTree root;
  63. UndoManager undoManager;
  64. class DragHandler;
  65. ScopedPointer <DragHandler> dragger;
  66. void checkRootObject();
  67. ValueTree getComponentGroup() const;
  68. };
  69. #endif // __JUCER_COMPONENTDOCUMENT_JUCEHEADER__