The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 14 years ago
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broadcasters StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups. 14 years ago
interprocess AU path fix. Minor tweaks. Version number bump. 14 years ago
messages Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 14 years ago
native Fix for win32 window confusion when running multiple juce apps. 14 years ago
timers Minor clean-ups. 14 years ago
juce_events.cpp Changed the OSX folder used for interprocess lock files. Fixed the JUCE_CATCH_UNHANDLED_EXCEPTIONS flag. 14 years ago
juce_events.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
juce_events.mm Added new module wrappers. 14 years ago
juce_module_info Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 14 years ago