The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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Tom Poole dea3fe60e4 Update copyright banners 3 years ago
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juce_OpenGLContext.cpp Update copyright banners 3 years ago
juce_OpenGLContext.h Update copyright banners 3 years ago
juce_OpenGLFrameBuffer.cpp Update copyright banners 3 years ago
juce_OpenGLFrameBuffer.h Update copyright banners 3 years ago
juce_OpenGLGraphicsContext.cpp Update copyright banners 3 years ago
juce_OpenGLGraphicsContext.h Update copyright banners 3 years ago
juce_OpenGLHelpers.cpp Update copyright banners 3 years ago
juce_OpenGLHelpers.h Update copyright banners 3 years ago
juce_OpenGLImage.cpp Update copyright banners 3 years ago
juce_OpenGLImage.h Update copyright banners 3 years ago
juce_OpenGLPixelFormat.cpp Update copyright banners 3 years ago
juce_OpenGLPixelFormat.h Update copyright banners 3 years ago
juce_OpenGLRenderer.h Update copyright banners 3 years ago
juce_OpenGLShaderProgram.cpp Update copyright banners 3 years ago
juce_OpenGLShaderProgram.h Update copyright banners 3 years ago
juce_OpenGLTexture.cpp Update copyright banners 3 years ago
juce_OpenGLTexture.h Update copyright banners 3 years ago
juce_gl.cpp Update copyright banners 3 years ago
juce_gl.h Update copyright banners 3 years ago
juce_gles2.cpp Update copyright banners 3 years ago
juce_gles2.h Update copyright banners 3 years ago
juce_khrplatform.h OpenGL: Add GLEW-inspired dynamic function loading 4 years ago
juce_wgl.h Update copyright banners 3 years ago