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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #include "../../jucer_Headers.h"
 - #include "jucer_ComponentDocument.h"
 - 
 - 
 - //==============================================================================
 - ComponentDocument::ComponentDocument (SourceCodeDocument* c)
 -     : JucerDocument (c)
 - {
 -     components = new ComponentLayout();
 -     components->setDocument (this);
 - 
 -     backgroundGraphics = new PaintRoutine();
 -     backgroundGraphics->setDocument (this);
 - }
 - 
 - ComponentDocument::~ComponentDocument()
 - {
 - }
 - 
 - //==============================================================================
 - String ComponentDocument::getTypeName() const
 - {
 -     return "Component";
 - }
 - 
 - JucerDocument* ComponentDocument::createCopy()
 - {
 -     ComponentDocument* newOne = new ComponentDocument (cpp);
 - 
 -     newOne->resources = resources;
 - 
 -     ScopedPointer<XmlElement> xml (createXml());
 -     newOne->loadFromXml (*xml);
 - 
 -     return newOne;
 - }
 - 
 - XmlElement* ComponentDocument::createXml() const
 - {
 -     XmlElement* const doc = JucerDocument::createXml();
 - 
 -     doc->addChildElement (backgroundGraphics->createXml());
 -     components->addToXml (*doc);
 - 
 -     return doc;
 - }
 - 
 - bool ComponentDocument::loadFromXml (const XmlElement& xml)
 - {
 -     if (JucerDocument::loadFromXml (xml))
 -     {
 -         components->clearComponents();
 - 
 -         forEachXmlChildElement (xml, e)
 -         {
 -             if (e->hasTagName (PaintRoutine::xmlTagName))
 -                 backgroundGraphics->loadFromXml (*e);
 -             else
 -                 components->addComponentFromXml (*e, false);
 -         }
 - 
 -         changed();
 -         getUndoManager().clearUndoHistory();
 -         return true;
 -     }
 - 
 -     return false;
 - }
 - 
 - //==============================================================================
 - class NormalTestComponent   : public Component
 - {
 - public:
 -     NormalTestComponent (ComponentDocument* const doc, const bool fillBackground)
 -         : document (doc),
 -           alwaysFillBackground (fillBackground)
 -     {
 -         ComponentLayout* const layout = document->getComponentLayout();
 - 
 -         for (int i = 0; i < layout->getNumComponents(); ++i)
 -             addAndMakeVisible (layout->getComponent (i));
 -     }
 - 
 -     ~NormalTestComponent()
 -     {
 -         for (int i = getNumChildComponents(); --i >= 0;)
 -             removeChildComponent (i);
 -     }
 - 
 -     void paint (Graphics& g)
 -     {
 -         document->getPaintRoutine (0)->fillWithBackground (g, alwaysFillBackground);
 -         document->getPaintRoutine (0)->drawElements (g, getLocalBounds());
 -     }
 - 
 -     void resized()
 -     {
 -         if (! getBounds().isEmpty())
 -         {
 -             int numTimesToTry = 10;
 - 
 -             while (--numTimesToTry >= 0)
 -             {
 -                 bool anyCompsMoved = false;
 - 
 -                 for (int i = 0; i < getNumChildComponents(); ++i)
 -                 {
 -                     Component* comp = getChildComponent (i);
 - 
 -                     if (ComponentTypeHandler* const type = ComponentTypeHandler::getHandlerFor (*comp))
 -                     {
 -                         const Rectangle<int> newBounds (type->getComponentPosition (comp)
 -                                                         .getRectangle (getLocalBounds(),
 -                                                                        document->getComponentLayout()));
 - 
 -                         anyCompsMoved = anyCompsMoved || (comp->getBounds() != newBounds);
 -                         comp->setBounds (newBounds);
 -                     }
 -                 }
 - 
 -                 // repeat this loop until they've all stopped shuffling (might require a few
 -                 // loops for all the relative positioned comps to settle down)
 -                 if (! anyCompsMoved)
 -                     break;
 -             }
 -         }
 -     }
 - 
 - private:
 -     ComponentDocument* const document;
 -     const bool alwaysFillBackground;
 - };
 - 
 - Component* ComponentDocument::createTestComponent (const bool alwaysFillBackground)
 - {
 -     return new NormalTestComponent (this, alwaysFillBackground);
 - }
 - 
 - void ComponentDocument::fillInGeneratedCode (GeneratedCode& code) const
 - {
 -     JucerDocument::fillInGeneratedCode (code);
 - }
 
 
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