The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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Felix Faire c81ee3b5be Added AudioAppExample file in examples 10 years ago
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juce_OpenGLContext.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLContext.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLFrameBuffer.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLFrameBuffer.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLGraphicsContext.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLGraphicsContext.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLHelpers.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLHelpers.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLImage.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLImage.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLPixelFormat.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLPixelFormat.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLRenderer.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLShaderProgram.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLShaderProgram.h Added AudioAppExample file in examples 10 years ago
juce_OpenGLTexture.cpp Added AudioAppExample file in examples 10 years ago
juce_OpenGLTexture.h Added AudioAppExample file in examples 10 years ago