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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2016 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- -----------------------------------------------------------------------------
-
- To release a closed-source product which uses other parts of JUCE not
- licensed under the ISC terms, commercial licenses are available: visit
- www.juce.com for more information.
-
- ==============================================================================
- */
-
-
- /**
- This topology source manages the topology of the physical Blocks devices
- that are currently connected. It maintains a list of them and tells
- listeners when physical devices are added or removed.
- */
- class PhysicalTopologySource : public TopologySource
- {
- public:
- /** Constructor. */
- PhysicalTopologySource();
-
- /** Destructor. */
- ~PhysicalTopologySource();
-
- /** Returns the current physical topology. */
- BlockTopology getCurrentTopology() const override;
-
- /** Reset all touches */
- void cancelAllActiveTouches() noexcept override;
-
-
- //==========================================================================
- /** For custom transport systems, this represents a connected device */
- struct DeviceConnection
- {
- DeviceConnection();
- virtual ~DeviceConnection();
-
- virtual bool sendMessageToDevice (const void* data, size_t dataSize) = 0;
- std::function<void (const void* data, size_t dataSize)> handleMessageFromDevice;
- };
-
- /** For custom transport systems, this represents a connected device */
- struct DeviceDetector
- {
- DeviceDetector();
- virtual ~DeviceDetector();
-
- virtual juce::StringArray scanForDevices() = 0;
- virtual DeviceConnection* openDevice (int index) = 0;
- };
-
- /** Constructor for custom transport systems. */
- PhysicalTopologySource (DeviceDetector& detectorToUse);
-
- static const char* const* getStandardLittleFootFunctions() noexcept;
-
- protected:
- virtual bool hasOwnServiceTimer() const;
- virtual void handleTimerTick();
-
- private:
- //==========================================================================
- struct Internal;
- struct DetectorHolder;
- juce::ScopedPointer<DetectorHolder> detector;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PhysicalTopologySource)
- };
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