|  | /*
  ==============================================================================
   This file is part of the JUCE library - "Jules' Utility Class Extensions"
   Copyright 2004-11 by Raw Material Software Ltd.
  ------------------------------------------------------------------------------
   JUCE can be redistributed and/or modified under the terms of the GNU General
   Public License (Version 2), as published by the Free Software Foundation.
   A copy of the license is included in the JUCE distribution, or can be found
   online at www.gnu.org/licenses.
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
  ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.rawmaterialsoftware.com/juce for more information.
  ==============================================================================
*/
class ApplicationCommandTarget::CommandMessage  : public MessageManager::MessageBase
{
public:
    CommandMessage (ApplicationCommandTarget* const owner_, const InvocationInfo& info_)
        : owner (owner_), info (info_)
    {
    }
    void messageCallback()
    {
        ApplicationCommandTarget* const target = owner;
        if (target != nullptr)
            target->tryToInvoke (info, false);
    }
private:
    WeakReference<ApplicationCommandTarget> owner;
    const InvocationInfo info;
    JUCE_DECLARE_NON_COPYABLE (CommandMessage);
};
//==============================================================================
ApplicationCommandTarget::ApplicationCommandTarget()
{
}
ApplicationCommandTarget::~ApplicationCommandTarget()
{
    masterReference.clear();
}
//==============================================================================
bool ApplicationCommandTarget::tryToInvoke (const InvocationInfo& info, const bool async)
{
    if (isCommandActive (info.commandID))
    {
        if (async)
        {
            (new CommandMessage (this, info))->post();
            return true;
        }
        else
        {
            const bool success = perform (info);
            jassert (success);  // hmm - your target should have been able to perform this command. If it can't
                                // do it at the moment for some reason, it should clear the 'isActive' flag when it
                                // returns the command's info.
            return success;
        }
    }
    return false;
}
ApplicationCommandTarget* ApplicationCommandTarget::findFirstTargetParentComponent()
{
    Component* c = dynamic_cast <Component*> (this);
    if (c != nullptr)
        return c->findParentComponentOfClass<ApplicationCommandTarget>();
    return nullptr;
}
ApplicationCommandTarget* ApplicationCommandTarget::getTargetForCommand (const CommandID commandID)
{
    ApplicationCommandTarget* target = this;
    int depth = 0;
    while (target != nullptr)
    {
        Array <CommandID> commandIDs;
        target->getAllCommands (commandIDs);
        if (commandIDs.contains (commandID))
            return target;
        target = target->getNextCommandTarget();
        ++depth;
        jassert (depth < 100); // could be a recursive command chain??
        jassert (target != this); // definitely a recursive command chain!
        if (depth > 100 || target == this)
            break;
    }
    if (target == nullptr)
    {
        target = JUCEApplication::getInstance();
        if (target != nullptr)
        {
            Array <CommandID> commandIDs;
            target->getAllCommands (commandIDs);
            if (commandIDs.contains (commandID))
                return target;
        }
    }
    return nullptr;
}
bool ApplicationCommandTarget::isCommandActive (const CommandID commandID)
{
    ApplicationCommandInfo info (commandID);
    info.flags = ApplicationCommandInfo::isDisabled;
    getCommandInfo (commandID, info);
    return (info.flags & ApplicationCommandInfo::isDisabled) == 0;
}
//==============================================================================
bool ApplicationCommandTarget::invoke (const InvocationInfo& info, const bool async)
{
    ApplicationCommandTarget* target = this;
    int depth = 0;
    while (target != nullptr)
    {
        if (target->tryToInvoke (info, async))
            return true;
        target = target->getNextCommandTarget();
        ++depth;
        jassert (depth < 100); // could be a recursive command chain??
        jassert (target != this); // definitely a recursive command chain!
        if (depth > 100 || target == this)
            break;
    }
    if (target == nullptr)
    {
        target = JUCEApplication::getInstance();
        if (target != nullptr)
            return target->tryToInvoke (info, async);
    }
    return false;
}
bool ApplicationCommandTarget::invokeDirectly (const CommandID commandID, const bool asynchronously)
{
    ApplicationCommandTarget::InvocationInfo info (commandID);
    info.invocationMethod = ApplicationCommandTarget::InvocationInfo::direct;
    return invoke (info, asynchronously);
}
//==============================================================================
ApplicationCommandTarget::InvocationInfo::InvocationInfo (const CommandID commandID_)
    : commandID (commandID_),
      commandFlags (0),
      invocationMethod (direct),
      originatingComponent (nullptr),
      isKeyDown (false),
      millisecsSinceKeyPressed (0)
{
}
 |