The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. #define JUCER_ENABLE_GPL_MODE 1
  13. // [END_USER_CODE_SECTION]
  14. //==============================================================================
  15. #define JUCE_MODULE_AVAILABLE_juce_core 1
  16. #define JUCE_MODULE_AVAILABLE_juce_cryptography 1
  17. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  18. #define JUCE_MODULE_AVAILABLE_juce_events 1
  19. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  20. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  21. #define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  22. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  23. //==============================================================================
  24. // juce_core flags:
  25. #ifndef JUCE_FORCE_DEBUG
  26. //#define JUCE_FORCE_DEBUG 1
  27. #endif
  28. #ifndef JUCE_LOG_ASSERTIONS
  29. #define JUCE_LOG_ASSERTIONS 1
  30. #endif
  31. #ifndef JUCE_CHECK_MEMORY_LEAKS
  32. //#define JUCE_CHECK_MEMORY_LEAKS 1
  33. #endif
  34. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  35. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES 1
  36. #endif
  37. #ifndef JUCE_INCLUDE_ZLIB_CODE
  38. //#define JUCE_INCLUDE_ZLIB_CODE 1
  39. #endif
  40. #ifndef JUCE_USE_CURL
  41. #define JUCE_USE_CURL 1
  42. #endif
  43. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  44. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 1
  45. #endif
  46. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  47. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES 1
  48. #endif
  49. //==============================================================================
  50. // juce_events flags:
  51. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  52. //#define JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK 1
  53. #endif
  54. //==============================================================================
  55. // juce_graphics flags:
  56. #ifndef JUCE_USE_COREIMAGE_LOADER
  57. //#define JUCE_USE_COREIMAGE_LOADER 1
  58. #endif
  59. #ifndef JUCE_USE_DIRECTWRITE
  60. //#define JUCE_USE_DIRECTWRITE 1
  61. #endif
  62. //==============================================================================
  63. // juce_gui_basics flags:
  64. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  65. //#define JUCE_ENABLE_REPAINT_DEBUGGING 1
  66. #endif
  67. #ifndef JUCE_USE_XSHM
  68. //#define JUCE_USE_XSHM 1
  69. #endif
  70. #ifndef JUCE_USE_XRENDER
  71. //#define JUCE_USE_XRENDER 1
  72. #endif
  73. #ifndef JUCE_USE_XCURSOR
  74. //#define JUCE_USE_XCURSOR 1
  75. #endif
  76. //==============================================================================
  77. // juce_gui_extra flags:
  78. #ifndef JUCE_WEB_BROWSER
  79. //#define JUCE_WEB_BROWSER 1
  80. #endif
  81. #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  82. //#define JUCE_ENABLE_LIVE_CONSTANT_EDITOR 1
  83. #endif
  84. //==============================================================================
  85. #ifndef JUCE_STANDALONE_APPLICATION
  86. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  87. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  88. #else
  89. #define JUCE_STANDALONE_APPLICATION 1
  90. #endif
  91. #endif