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- /*
-
- IMPORTANT! This file is auto-generated each time you save your
- project - if you alter its contents, your changes may be overwritten!
-
- This is the header file that your files should include in order to get all the
- JUCE library headers. You should avoid including the JUCE headers directly in
- your own source files, because that wouldn't pick up the correct configuration
- options for your app.
-
- */
-
- #pragma once
-
- #include "AppConfig.h"
-
- #include <juce_audio_basics/juce_audio_basics.h>
- #include <juce_audio_devices/juce_audio_devices.h>
- #include <juce_audio_formats/juce_audio_formats.h>
- #include <juce_audio_plugin_client/juce_audio_plugin_client.h>
- #include <juce_audio_processors/juce_audio_processors.h>
- #include <juce_audio_utils/juce_audio_utils.h>
- #include <juce_core/juce_core.h>
- #include <juce_data_structures/juce_data_structures.h>
- #include <juce_events/juce_events.h>
- #include <juce_graphics/juce_graphics.h>
- #include <juce_gui_basics/juce_gui_basics.h>
- #include <juce_gui_extra/juce_gui_extra.h>
-
-
- #if ! DONT_SET_USING_JUCE_NAMESPACE
- // If your code uses a lot of JUCE classes, then this will obviously save you
- // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
- using namespace juce;
- #endif
-
- #if ! JUCE_DONT_DECLARE_PROJECTINFO
- namespace ProjectInfo
- {
- const char* const projectName = "InterAppAudioEffect";
- const char* const versionString = "1.0.0";
- const int versionNumber = 0x10000;
- }
- #endif
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