The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /* =========================================================================================
  2. This is an auto-generated file: Any edits you make may be overwritten!
  3. */
  4. #pragma once
  5. namespace BinaryData
  6. {
  7. extern const char* tile_background_png;
  8. const int tile_background_pngSize = 151;
  9. extern const char* cello_wav;
  10. const int cello_wavSize = 46348;
  11. extern const char* demo_table_data_xml;
  12. const int demo_table_data_xmlSize = 5239;
  13. extern const char* icons_zip;
  14. const int icons_zipSize = 83876;
  15. extern const char* juce_icon_png;
  16. const int juce_icon_pngSize = 45854;
  17. extern const char* juce_module_info;
  18. const int juce_module_infoSize = 1404;
  19. extern const char* portmeirion_jpg;
  20. const int portmeirion_jpgSize = 145904;
  21. extern const char* teapot_obj;
  22. const int teapot_objSize = 95000;
  23. extern const char* treedemo_xml;
  24. const int treedemo_xmlSize = 1126;
  25. // Points to the start of a list of resource names.
  26. extern const char* namedResourceList[];
  27. // Number of elements in the namedResourceList array.
  28. const int namedResourceListSize = 9;
  29. // If you provide the name of one of the binary resource variables above, this function will
  30. // return the corresponding data and its size (or a null pointer if the name isn't found).
  31. const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
  32. }