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juce_Draggable3DOrientation.h
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Added some openGL definitions to compensate for ones that are missing on certain platforms.
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11 years ago |
juce_Matrix3D.h
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Added some openGL definitions to compensate for ones that are missing on certain platforms.
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11 years ago |
juce_OpenGLContext.cpp
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Replaced an old-style GL function call with a newer equivalent.
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11 years ago |
juce_OpenGLContext.h
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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11 years ago |
juce_OpenGLFrameBuffer.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
juce_OpenGLFrameBuffer.h
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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11 years ago |
juce_OpenGLGraphicsContext.cpp
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Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32.
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11 years ago |
juce_OpenGLGraphicsContext.h
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Updated the format of the header include guard macros.
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12 years ago |
juce_OpenGLHelpers.cpp
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Fix for GL positioning of untransformed images.
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11 years ago |
juce_OpenGLHelpers.h
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A bit more minor cleaning-up.
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11 years ago |
juce_OpenGLImage.cpp
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Xcode 5 compiler fix.
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11 years ago |
juce_OpenGLImage.h
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Some internal component peer work.
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12 years ago |
juce_OpenGLPixelFormat.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
juce_OpenGLPixelFormat.h
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Updated the format of the header include guard macros.
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12 years ago |
juce_OpenGLRenderer.h
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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11 years ago |
juce_OpenGLShaderProgram.cpp
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Added some GL shader helper functions.
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11 years ago |
juce_OpenGLShaderProgram.h
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Added some GL shader helper functions.
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11 years ago |
juce_OpenGLTexture.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
juce_OpenGLTexture.h
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Updated the format of the header include guard macros.
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12 years ago |
juce_Quaternion.h
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Added a few methods to the Matrix3D class.
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11 years ago |
juce_Vector3D.h
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Updated the format of the header include guard macros.
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12 years ago |