The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. // (You can add your own code in this section, and the Projucer will not overwrite it)
  13. // [END_USER_CODE_SECTION]
  14. //==============================================================================
  15. /*
  16. ==============================================================================
  17. In accordance with the terms of the JUCE 5 End-Use License Agreement, the
  18. JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
  19. ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
  20. under the GPL v3 license.
  21. End User License Agreement: www.juce.com/juce-5-licence
  22. ==============================================================================
  23. */
  24. // BEGIN SECTION A
  25. #define JUCE_DISPLAY_SPLASH_SCREEN 0
  26. #define JUCE_REPORT_APP_USAGE 0
  27. // END SECTION A
  28. #define JUCE_USE_DARK_SPLASH_SCREEN 1
  29. //==============================================================================
  30. #define JUCE_MODULE_AVAILABLE_juce_audio_basics 1
  31. #define JUCE_MODULE_AVAILABLE_juce_audio_devices 1
  32. #define JUCE_MODULE_AVAILABLE_juce_audio_formats 1
  33. #define JUCE_MODULE_AVAILABLE_juce_audio_processors 1
  34. #define JUCE_MODULE_AVAILABLE_juce_core 1
  35. #define JUCE_MODULE_AVAILABLE_juce_cryptography 1
  36. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  37. #define JUCE_MODULE_AVAILABLE_juce_events 1
  38. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  39. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  40. #define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  41. #define JUCE_MODULE_AVAILABLE_juce_opengl 1
  42. #define JUCE_MODULE_AVAILABLE_juce_osc 1
  43. #define JUCE_MODULE_AVAILABLE_juce_video 1
  44. //==============================================================================
  45. #ifndef JUCE_STANDALONE_APPLICATION
  46. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  47. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  48. #else
  49. #define JUCE_STANDALONE_APPLICATION 1
  50. #endif
  51. #endif
  52. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  53. //==============================================================================
  54. // juce_audio_devices flags:
  55. #ifndef JUCE_ASIO
  56. //#define JUCE_ASIO
  57. #endif
  58. #ifndef JUCE_WASAPI
  59. //#define JUCE_WASAPI
  60. #endif
  61. #ifndef JUCE_WASAPI_EXCLUSIVE
  62. //#define JUCE_WASAPI_EXCLUSIVE
  63. #endif
  64. #ifndef JUCE_DIRECTSOUND
  65. //#define JUCE_DIRECTSOUND
  66. #endif
  67. #ifndef JUCE_ALSA
  68. //#define JUCE_ALSA
  69. #endif
  70. #ifndef JUCE_JACK
  71. //#define JUCE_JACK
  72. #endif
  73. #ifndef JUCE_USE_ANDROID_OPENSLES
  74. //#define JUCE_USE_ANDROID_OPENSLES
  75. #endif
  76. #ifndef JUCE_USE_WINRT_MIDI
  77. //#define JUCE_USE_WINRT_MIDI
  78. #endif
  79. //==============================================================================
  80. // juce_audio_formats flags:
  81. #ifndef JUCE_USE_FLAC
  82. //#define JUCE_USE_FLAC
  83. #endif
  84. #ifndef JUCE_USE_OGGVORBIS
  85. //#define JUCE_USE_OGGVORBIS
  86. #endif
  87. #ifndef JUCE_USE_MP3AUDIOFORMAT
  88. //#define JUCE_USE_MP3AUDIOFORMAT
  89. #endif
  90. #ifndef JUCE_USE_LAME_AUDIO_FORMAT
  91. //#define JUCE_USE_LAME_AUDIO_FORMAT
  92. #endif
  93. #ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
  94. //#define JUCE_USE_WINDOWS_MEDIA_FORMAT
  95. #endif
  96. //==============================================================================
  97. // juce_audio_processors flags:
  98. #ifndef JUCE_PLUGINHOST_VST
  99. //#define JUCE_PLUGINHOST_VST
  100. #endif
  101. #ifndef JUCE_PLUGINHOST_VST3
  102. //#define JUCE_PLUGINHOST_VST3
  103. #endif
  104. #ifndef JUCE_PLUGINHOST_AU
  105. //#define JUCE_PLUGINHOST_AU
  106. #endif
  107. //==============================================================================
  108. // juce_core flags:
  109. #ifndef JUCE_FORCE_DEBUG
  110. //#define JUCE_FORCE_DEBUG
  111. #endif
  112. #ifndef JUCE_LOG_ASSERTIONS
  113. //#define JUCE_LOG_ASSERTIONS
  114. #endif
  115. #ifndef JUCE_CHECK_MEMORY_LEAKS
  116. //#define JUCE_CHECK_MEMORY_LEAKS
  117. #endif
  118. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  119. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  120. #endif
  121. #ifndef JUCE_INCLUDE_ZLIB_CODE
  122. //#define JUCE_INCLUDE_ZLIB_CODE
  123. #endif
  124. #ifndef JUCE_USE_CURL
  125. //#define JUCE_USE_CURL
  126. #endif
  127. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  128. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS
  129. #endif
  130. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  131. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES
  132. #endif
  133. //==============================================================================
  134. // juce_events flags:
  135. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  136. //#define JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  137. #endif
  138. //==============================================================================
  139. // juce_graphics flags:
  140. #ifndef JUCE_USE_COREIMAGE_LOADER
  141. //#define JUCE_USE_COREIMAGE_LOADER
  142. #endif
  143. #ifndef JUCE_USE_DIRECTWRITE
  144. //#define JUCE_USE_DIRECTWRITE
  145. #endif
  146. //==============================================================================
  147. // juce_gui_basics flags:
  148. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  149. //#define JUCE_ENABLE_REPAINT_DEBUGGING
  150. #endif
  151. #ifndef JUCE_USE_XSHM
  152. //#define JUCE_USE_XSHM
  153. #endif
  154. #ifndef JUCE_USE_XRENDER
  155. //#define JUCE_USE_XRENDER
  156. #endif
  157. #ifndef JUCE_USE_XCURSOR
  158. //#define JUCE_USE_XCURSOR
  159. #endif
  160. //==============================================================================
  161. // juce_gui_extra flags:
  162. #ifndef JUCE_WEB_BROWSER
  163. //#define JUCE_WEB_BROWSER
  164. #endif
  165. #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  166. //#define JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  167. #endif
  168. //==============================================================================
  169. // juce_video flags:
  170. #ifndef JUCE_DIRECTSHOW
  171. //#define JUCE_DIRECTSHOW
  172. #endif
  173. #ifndef JUCE_MEDIAFOUNDATION
  174. //#define JUCE_MEDIAFOUNDATION
  175. #endif
  176. #ifndef JUCE_QUICKTIME
  177. //#define JUCE_QUICKTIME
  178. #endif
  179. #ifndef JUCE_USE_CAMERA
  180. //#define JUCE_USE_CAMERA
  181. #endif