The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. /*
  13. ==============================================================================
  14. In accordance with the terms of the JUCE 5 End-Use License Agreement, the
  15. JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
  16. ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
  17. under the GPL v3 license.
  18. End User License Agreement: www.juce.com/juce-5-licence
  19. If you are using a GPL v3 license then you can set JUCER_ENABLE_GPL_MODE to
  20. 1 to use the Projucer without online license validation.
  21. ==============================================================================
  22. */
  23. // BEGIN SECTION A
  24. #define JUCER_ENABLE_GPL_MODE 0
  25. // BEGIN SECTION A
  26. // [END_USER_CODE_SECTION]
  27. //==============================================================================
  28. /*
  29. ==============================================================================
  30. In accordance with the terms of the JUCE 5 End-Use License Agreement, the
  31. JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
  32. ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
  33. under the GPL v3 license.
  34. End User License Agreement: www.juce.com/juce-5-licence
  35. ==============================================================================
  36. */
  37. // BEGIN SECTION A
  38. #define JUCE_DISPLAY_SPLASH_SCREEN 1
  39. #define JUCE_REPORT_APP_USAGE 1
  40. // END SECTION A
  41. #define JUCE_USE_DARK_SPLASH_SCREEN 1
  42. //==============================================================================
  43. #define JUCE_MODULE_AVAILABLE_juce_core 1
  44. #define JUCE_MODULE_AVAILABLE_juce_cryptography 1
  45. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  46. #define JUCE_MODULE_AVAILABLE_juce_events 1
  47. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  48. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  49. #define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  50. //==============================================================================
  51. #ifndef JUCE_STANDALONE_APPLICATION
  52. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  53. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  54. #else
  55. #define JUCE_STANDALONE_APPLICATION 1
  56. #endif
  57. #endif
  58. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  59. //==============================================================================
  60. // juce_core flags:
  61. #ifndef JUCE_FORCE_DEBUG
  62. //#define JUCE_FORCE_DEBUG
  63. #endif
  64. #ifndef JUCE_LOG_ASSERTIONS
  65. #define JUCE_LOG_ASSERTIONS 1
  66. #endif
  67. #ifndef JUCE_CHECK_MEMORY_LEAKS
  68. //#define JUCE_CHECK_MEMORY_LEAKS
  69. #endif
  70. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  71. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  72. #endif
  73. #ifndef JUCE_INCLUDE_ZLIB_CODE
  74. //#define JUCE_INCLUDE_ZLIB_CODE
  75. #endif
  76. #ifndef JUCE_USE_CURL
  77. #define JUCE_USE_CURL 1
  78. #endif
  79. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  80. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS
  81. #endif
  82. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  83. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES
  84. #endif
  85. //==============================================================================
  86. // juce_events flags:
  87. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  88. //#define JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  89. #endif
  90. //==============================================================================
  91. // juce_graphics flags:
  92. #ifndef JUCE_USE_COREIMAGE_LOADER
  93. //#define JUCE_USE_COREIMAGE_LOADER
  94. #endif
  95. #ifndef JUCE_USE_DIRECTWRITE
  96. //#define JUCE_USE_DIRECTWRITE
  97. #endif
  98. //==============================================================================
  99. // juce_gui_basics flags:
  100. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  101. //#define JUCE_ENABLE_REPAINT_DEBUGGING
  102. #endif
  103. #ifndef JUCE_USE_XSHM
  104. //#define JUCE_USE_XSHM
  105. #endif
  106. #ifndef JUCE_USE_XRENDER
  107. //#define JUCE_USE_XRENDER
  108. #endif
  109. #ifndef JUCE_USE_XCURSOR
  110. //#define JUCE_USE_XCURSOR
  111. #endif
  112. //==============================================================================
  113. // juce_gui_extra flags:
  114. #ifndef JUCE_WEB_BROWSER
  115. //#define JUCE_WEB_BROWSER
  116. #endif
  117. #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  118. //#define JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  119. #endif