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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A base class for a component that goes in a PropertyPanel and displays one of
 -     an item's properties.
 - 
 -     Subclasses of this are used to display a property in various forms, e.g. a
 -     ChoicePropertyComponent shows its value as a combo box; a SliderPropertyComponent
 -     shows its value as a slider; a TextPropertyComponent as a text box, etc.
 - 
 -     A subclass must implement the refresh() method which will be called to tell the
 -     component to update itself, and is also responsible for calling this it when the
 -     item that it refers to is changed.
 - 
 -     @see PropertyPanel, TextPropertyComponent, SliderPropertyComponent,
 -          ChoicePropertyComponent, ButtonPropertyComponent, BooleanPropertyComponent
 - 
 -     @tags{GUI}
 - */
 - class JUCE_API  PropertyComponent  : public Component,
 -                                      public SettableTooltipClient
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a PropertyComponent.
 - 
 -         @param propertyName     the name is stored as this component's name, and is
 -                                 used as the name displayed next to this component in
 -                                 a property panel
 -         @param preferredHeight  the height that the component should be given - some
 -                                 items may need to be larger than a normal row height.
 -                                 This value can also be set if a subclass changes the
 -                                 preferredHeight member variable.
 -     */
 -     PropertyComponent (const String& propertyName,
 -                        int preferredHeight = 25);
 - 
 -     /** Destructor. */
 -     ~PropertyComponent() override;
 - 
 -     //==============================================================================
 -     /** Returns this item's preferred height.
 - 
 -         This value is specified either in the constructor or by a subclass changing the
 -         preferredHeight member variable.
 -     */
 -     int getPreferredHeight() const noexcept                 { return preferredHeight; }
 - 
 -     void setPreferredHeight (int newHeight) noexcept        { preferredHeight = newHeight; }
 - 
 -     //==============================================================================
 -     /** Updates the property component if the item it refers to has changed.
 - 
 -         A subclass must implement this method, and other objects may call it to
 -         force it to refresh itself.
 - 
 -         The subclass should be economical in the amount of work is done, so for
 -         example it should check whether it really needs to do a repaint rather than
 -         just doing one every time this method is called, as it may be called when
 -         the value being displayed hasn't actually changed.
 -     */
 -     virtual void refresh() = 0;
 - 
 - 
 -     /** The default paint method fills the background and draws a label for the
 -         item's name.
 - 
 -         @see LookAndFeel::drawPropertyComponentBackground(), LookAndFeel::drawPropertyComponentLabel()
 -     */
 -     void paint (Graphics&) override;
 - 
 -     /** The default resize method positions any child component to the right of this
 -         one, based on the look and feel's default label size.
 -     */
 -     void resized() override;
 - 
 -     /** By default, this just repaints the component. */
 -     void enablementChanged() override;
 - 
 -     //==============================================================================
 -     /** A set of colour IDs to use to change the colour of various aspects of the combo box.
 - 
 -         These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
 -         methods.
 - 
 -         @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
 -     */
 -     enum ColourIds
 -     {
 -         backgroundColourId     = 0x1008300,    /**< The background colour to fill the component with. */
 -         labelTextColourId      = 0x1008301,    /**< The colour for the property's label text. */
 -     };
 - 
 -     //==============================================================================
 -     /** This abstract base class is implemented by LookAndFeel classes. */
 -     struct JUCE_API  LookAndFeelMethods
 -     {
 -         virtual ~LookAndFeelMethods() = default;
 - 
 -         virtual void drawPropertyPanelSectionHeader (Graphics&, const String& name, bool isOpen, int width, int height) = 0;
 -         virtual void drawPropertyComponentBackground (Graphics&, int width, int height, PropertyComponent&) = 0;
 -         virtual void drawPropertyComponentLabel (Graphics&, int width, int height, PropertyComponent&) = 0;
 -         virtual Rectangle<int> getPropertyComponentContentPosition (PropertyComponent&) = 0;
 -         virtual int getPropertyPanelSectionHeaderHeight (const String& sectionTitle) = 0;
 -     };
 - 
 - protected:
 -     /** Used by the PropertyPanel to determine how high this component needs to be.
 -         A subclass can update this value in its constructor but shouldn't alter it later
 -         as changes won't necessarily be picked up.
 -     */
 -     int preferredHeight;
 - 
 - private:
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PropertyComponent)
 - };
 - 
 - } // namespace juce
 
 
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